With From Software's hugely anticipated ninja action title Sekiro: Shadows Die Twice rapidly nearing its March 22nd launch, the developer is starting to shed some light on the game's more mysterious systems - and this time it's the turn of player progression.
Sony has published gameplay of Sekiro: Shadows Die Twice, showing off a new area and a stunning boss fight.
The video begins in the snowy, enemy-littered area we've seen before and shows how you're able to take on different enemies and a mid boss using various weapons and tactics.
Things get really interesting when the player works their their way across a mountain pass while avoiding the attention of a giant, monstrous snake.
Earlier this week, From Software revealed that Sekiro: Shadows Die Twice, its ninja-themed revenge romp, will launch on March 22nd next year. So why not while away the minutes between now and then (19 of them to be exact) with some new gameplay footage, fresh from Gamescom?
From Software has revealed that its upcoming ninja-themed Sekiro: Shadows Die Twice will launch on PS4, Xbox One, and PC on March 22nd next year.
Sekiro: Shadows Die Twice is, of course, the latest third-person action-adventure from Dark Souls and Bloodborne developer From Software - and is especially notable for the fact that it's being helmed by the mastermind behind both those series (as well as the likes of Demon's Souls), Hidetaka Miyazaki.
Shadows Die Twice loses the gothic spires and medieval bleakness of From's most famous series, however - unfolding in a comparatively colourful 16th Century Sengoku Japan - and gives the studio's distinctive third-person action a more aggressive, faster pace. It casts you as Sekiro, a shinobi on a quest of revenge against the samurai that severed his arm.
Sekiro: Shadows Die Twice isn't exactly Dark Souls with a ninja reskin. For starters, Sekiro's protagonist is a set character, not a customisable avatar as per previous From Software titles. This titular playable character is a ninja sworn to protect a young lord - the ten-year-old boy seen in Sekiro's announcement trailer. There's something special about this boy and his bloodline that makes him a target to outside influences, and a clan called the Ashina send a samurai to capture him. In trying to protect his charge, the ninja hero has his arm cut off and is left for dead, and the young lord is taken. When the hero wakes up, he's got a strange contraption where his arm used to be that From is calling the Shinobi Prosthetic, and it's put there possibly care of the ambiguous character currently referred to as The Sculptor, who does most of the talking in the games's E3 trailer.
Dark Souls and Bloodborne developer From Software has announced a brand new game called Sekiro: Shadows Die Twice. It's published by Activision, notably, and is coming early 2019 for PC, PS4 and Xbox One.
Sekiro: Shadows Die Twice is directed by From Software's top dog, Hidetaka Miyazaki. It's Sengoku Japan and ninja themed, and casts you as Sekiro, the one-armed wolf - presumably a reference to one of his arms being skeletal.
Tonally it gives off strong Bloodborne vibes (Miyazaki directed Bloodborne). The world is dark and twisted, and enemies grotesque, and the style of fighting seems to lean towards aggression rather than caution, as in Souls.