The Secret of Monkey Island

Pirates love swordfighting, that's a given. This creates something of a problem when you're designing a pirate-themed, point-and-click adventure game in which you don't want any real-time action sequences.

Double Fine's Tim Schafer

On fans, funnies and roadie love.

Eurogamer is standing in a dark dungeon of a room in a ridiculous ark-shaped building in west London. Cloth flames flicker melodramatically in the corner, and a bearded man is wiggling a fake skull behind our head. That would be Tim Schafer, he of Monkey Island, Day of the Tentacle and Grim Fandango immortality.