The week before Danny Bilson left THQ in May 2012, he still had hope. He had a plan: Darksiders 2 from Vigil. Metro: Last Light from 4AGames. Company of Heroes 2 from Relic Entertainment. Enter the Dominatrix, the standalone expansion for Saints Row the Third, from Volition. South Park: The Stick of Truth, in production at Obsidian Entertainment. Homefront 2 at Crytek UK. And then there was the unannounced stuff: the next-gen game from Turtle Rock we now know is called Evolve. Patrice Désilets' 1666 at THQ Montreal. The portfolio is long and impressive.
When I sat down to chat with Danny Bilson during THQ's pre-E3 showcase event in North London earlier this month, I had no idea that, just over a week later, he would no longer be with the publisher. Hindsight is a beautiful thing, but I'm convinced there was something about the way he introduced presentations on Company of Heroes 2, Metro: Last Light and Darksiders 2 to European press that morning that was, for want of a better term, off.
About once a year, a game makes me want to write.
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Imagine a modern day videogame in the mind of someone who has never played one. Imagine no longer, as Saints Row The Third is arguably that game; an overwhelming orgy of preposterous violence that would send a Daily Mail reader into paroxysms of indignant rage if they could ever grasp a sliver of what was happening.