The Saboteur Digitalfoundry

Xbox 360 vs. PS3 Face-Off: Round 24

Digital FoundryXbox 360 vs. PS3 Face-Off: Round 24

Dante shows everyone how it's done. Plus: Army of Two, Avatar, Darksiders, Dark Void, Saboteur.

The arrival of 2010 brings us into year three of Eurogamer's cross-platform development coverage, and with it the arrival of a brand new release that defies analysis. It's full 720p. It's a rock-solid 60 frames per second. It's literally the same game on both platforms. A great way to kick off the New Year.

Joining this new title are five other releases subjected to the rigorous Digital Foundry analysis. As per the norm, this feature is accompanied by an enormous mountain of bonus assets for you to check out for yourself.

Shots derived from lossless 24-bit dumps of the HDMI ports of the Xbox 360 and PS3, high-quality h264 videos, and of course our exclusive support for 1080p screengrabs (where the game offers it on PS3). In truth, I was close to binning this particular layer of support within the Face-Offs, but the fact that five of the six titles covered this month feature 1080p upscaling suggests the format might well be getting a second wind, so the coverage continues for now.

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