Rust News

Big Rust update ditches blueprints, introduces XP and levelling

Naked willy survival game Rust is changing in a big way. It's doing so via a new XP and levelling system, which may sound unremarkable but has a profound effect on how the game is played.

Blueprints are gone - you no longer need to piece together blueprints in order to know how to make things. Instead you acquire and spend XP to unlock item designs, which you still need to gather resources to put together.

XP is earned for doing things in the world, like chopping trees, fishing, hunting, foraging, and so on. There's a list of XP-giving activities in the associated Rust dev blog, and the list will, over time, grow. Note that XP is not earned for player-versus-player fighting or killing.

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Steam launches official developer-run Item Stores

Steam launches official developer-run Item Stores

UPDATE: Will allow devs to sell user-made content, split proceeds with modders.

UPDATE 5/11/2015 12.16am: Valve's Doug Lombardi has clarified some details around the new Steam Item Store.

Excitingly, developers will be able to work with modders to sell user-made items on a game's official store and the proceeds will be split between the original game developer and modder.

Valve offered the following explanation to the Steam Dev Community Group:

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Rust dev announces "tennis crossed with Street Fighter" prototype Deuce

Rust dev announces "tennis crossed with Street Fighter" prototype Deuce

Another project from the Riftlight, GMod studio.

The developer of Rust has revealed a new game prototype that it describes as "tennis crossed with Street Fighter".

Deuce is one of several projects in development at Facepunch Studios, the outfit behind popular Early Access title Rust and Garry's Mod.

It's also the developer's second new project to be announced this week, following the reveal of arcade space shooter Riftlight.

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Rust sells 1m

Rust sells 1m

"Guess what just happened to Rust :0"

Open-world survival game Rust has sold a whopping 1m copies.

That's despite the game being in alpha.

The impressive sales milestone was revealed by developer Garry Newman on Twitter.

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Rust dev reveals spectacular sales success

Rust dev reveals spectacular sales success

Has already made 55 per cent of what GMod made in nine years.

Garry Newman's DayZ meets Minecraft game Rust has been a spectacular success.

In an interview with GamesIndustry International, Newman said Rust, which went on sale on Steam as an Early Access title on 11th December 2013 priced 14.99, took just a month to make 40 per cent of previous release Garry's Mod's total after nine years on sale.

GMod has shifted a whopping 3.5 million copies, according to GI, generating over $22 million in revenue.

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