Rocket League

Precision and simplicity converge in this bizarre and wonderful automotive football game.

Key events

Rocket League's Season 9 starts next week

Adds free and premium Hot Wheels DLC.

Rocket League developer Psyonix has announced that the four-wheeled footie phenomenon will be ushering its ninth competitive season on Monday, September 24th.

Esport "killer games" aren't right for Olympics, says IOC

"We cannot have ... a game which is promoting violence."

Don't expect to see esports in the Olympic Games any time soon. International Olympic Committee president Thomas Bach believes the video games being played still promote violence and killing too much to be included.

Rocket League details its Fortnite-style Rocket Pass

Car football game Rocket League is getting its own version of Fortnite's Battle Pass, named the Rocket Pass.

It works in much the same way - developer Psyonix will sell a pass for each new in-game season of content released throughout the year. If you pay up you'll get extra cosmetic rewards as you play.

There's a free version of the Rocket Pass as well, which everyone gets. It includes customisation options, banners, titles and decryptors.

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Rocket League's summer-themed Salty Shores update launches next week

Rocket League's summer-themed Salty Shores update launches next week

New seaside arena, Beach Blast event, and more.

Developer Psyonix has revealed that Rocket League's sun-bleached, summer-themed Salty Shores update will launch on all platforms next Tuesday, May 29th.

Salty Shores' most notable addition is the new Salty Shores beachside arena, which sees Rocket League's frenzied multiplayer action play out upon golden sands beneath blazing blues skies. "As our sunniest map to date," says Psyonix, "Salty Shores should keep the good vibes going year-round as a permanent addition to all online playlist". You can get a blast of its summer-fresh, sea-salted air in the trailer below.

Salty Shore's sun-drenched aesthetic is paired with a suitably upbeat selection of new tunes from the Rocket League x Monstercat Vol. 3 EP in the new update - which also marks the start of Rocket League's Competitive Season 8, and the distribution of its Season 7 Rewards.

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Rocket League's massive spring Tournament Update is coming this April

Rocket League's massive spring Tournament Update is coming this April

With major Switch performance improvements.

Psyonix has announced that Rocket League's highly anticipated Tournament Update, which introduces a new Tournament Mode among other things, will launch on April 3rd.

It's due to arrive on PC, PS4, Xbox One, and Switch, and includes a sizeable number of quality of life improvements and additions, alongside tournaments.

A fully fledged Tournament Mode was first touted last September, when Psyonix explained that it was "something we've wanted for Rocket League since our launch". In-game Tournaments, it said, would let players compete in competitions without ever needing to leave the game client.

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Psyonix unveils new Rocket League Spring dev road map, Tournament Mode now due April latest

UPDATE 14/2/18: Psyonix has announced that it will begin beta testing Rocket League's highly anticipated Tournament Mode on PC next Wednesday, February 21st.

Anyone with Rocket League on Steam can get involved in the beta; simply right-click the game in your library, select 'Properties, click the 'Betas' tab, and choose 'Tournaments Beta' from the drop-down list. More detailed instructions can be found on Psyonix's website.

The beta begins at 6pm in the UK / 10am PST on February 21st and runs until 1am February 24th in the UK / 5pm PST on February 23rd. The above teaser video offer the merest whiff of things to come in Rocket League's Tournament mode, designed for organised competitions.

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Digital FoundryRocket League on Switch plays beautifully in mobile mode

But the docked experience falls short of the standard set by PS4.

On the face of it, a Rocket League port shouldn't prove too difficult for the Switch hardware, but it's fair to say that developer Panic Button faced a number of challenges in bringing this title to Nintendo's console hybrid. While not exactly the technological state of the art, it is a game built primarily for current-gen Sony and Microsoft hardware, automatically setting a high bar. Secondly, it's built on Unreal Engine 3 - a technology that Epic Games itself does not support on Switch. And finally, and most importantly, this game is built for 60 frames per second gameplay. Compromising here just isn't an option - it just wouldn't be Rocket League without that silky-smooth response.

Rocket League's Autumn Update adds seasonal arena, new items, and a better spectator mode

Rocket League's Autumn Update adds seasonal arena, new items, and a better spectator mode

PC players to receive LAN support and a Tournaments mode beta.

Rocket League is getting a huge Autumn Update on all platforms come 28th September that will keep the esport evolving in a myriad of ways.

One of the most readily apparent additions will be seasonal arenas. This autumn we'll be getting a rural-themed map called Farmstead.

There will also be time-limited events, offering opportunities to snag nifty car customisations with over 90 free items being added to the mix.

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Switch Rocket League getting exclusive Mario, Luigi, Samus cars

The Switch version of Rocket League will have exclusive Mario, Luigi and Samus cars when it arrives this autumn.

The Mario and Luigi cars are identical but for a different predominant colour and logo. Which one you get depends on the Rocket League team you're on. Mario is for the Orange team, Luigi for the Blue.

Infinitely cooler is the Samus Gunship car inspired by the Metroid series of games. It looks like a cross between a Lamborghini and something out of Tron, all lowered and metallic and fierce, with glowing neon green wheels. Again, there's a different car colouring for each Rocket League team.

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Esports are coming to BBC Three

To Gfinity and beyond.

BBC Three has announced it will bring viewers four hours of live esports coverage every weekend for the next six weeks, in collaboration with BBC Sport.

Rocket League announced for Switch with cross-network play

Rocket League announced for Switch with cross-network play

UPDATE: Works with Xbox One and Steam - but not PS4.

UPDATE: 17.35pm: We've now heard confirmation of the platforms Rocket League will allow for cross-network play with: Xbox One, Windows 10 and Steam.

Just like Minecraft, PlayStation has seemingly not opted in to be included.

ORIGINAL STORY 17.20pm: Smash hit footballing cars game Rocket League is headed to Nintendo Switch later this year.

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Rocket League's second birthday update detailed

Rocket League's second birthday update detailed

Don't want to waste your shot.

Footballing car game Rocket League will celebrate its second birthday next month with some new freebies.

On 5th July, all players will get a new arena, Champions Field, for use in Competitive, Casual and Private matches.

Other new features include a new radio of music from record label Monstercat, two new Import Battle-Cars to find in the game's new Overdrive Crate and a range of new customisation options (some free, some crate drops).

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Best-selling Steam games of 2016 revealed

Mix of old and new, big and small.

Happy New Year! Valve has revealed the top 100 best selling games on Steam in 2016. And given the size and dominance of Steam in the desktop gaming marketplace, the results are worth noting.

The PSVR is very nearly out - we've been playing with one for a couple of days now, in fact - and it's got us thinking about all the other games we'd like to see adapted to VR tech. Which, funnily enough, is why we made a video about the games we'd most like to play in VR.

Car football game Rocket League is getting a free underwater arena today called the Aquadome. It won't have you floating around in the water but in a kind of glass-domed arena under the sea. It's quite BioShocky.

Rocket League has raised $110m in sales

Rocket League has raised $110m in sales

Shifted 5m copies with 15m players.

Rocket League has clearly been a success, but we didn't know just how successful until now. According to a new report by Forbes, the vehicular spin on football has shifted 5m units and raised over $110m in sales.

That's on top of all the free-ish downloads it received during its PS4 premier where it was part of the PlayStation Plus Instant Game Collection during July 2015.

Developer Psyonix told Forbes that over 15m players have given Rocket League a go between PS4, PC and Xbox One.

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Rocket League's physical edition gets release date

Rocket League's Collector's Edition, the physical version of Psyonix' modern-day classic, has finally been dated, with Xbox One and PlayStation 4 getting discs and boxes to place on your shelves on June 24th, with a North American release following on July 5th.

The Collector's Edition comes courtesy of 505 Games, and includes all the expansions released to date alongside four new vehicles that will make their debut in the physical version.

Rocket League was one of the games of 2015, though it was far from an overnight success - and Psyonix outlined at GDC how it latest game proved more successful than its predecessor.

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Rocket League launched in the summer of 2015 and seemed to be everywhere at once. If you owned a PlayStation 4 and enjoyed having a nice time, you were likely one of six million players who downloaded the game within its first month on PlayStation Plus. Or perhaps you purchased a PC copy instead, in which case, you actually kept the whole thing afloat, whether you realised it or not. It turns out running a successful online multiplayer game is an expensive process.

Rocket League and Dying Light crossover content revealed

Rocket League teases basketball mode this month.

What do Rocket League and Dying Light have in common? They're both multiplatform and they both have cars. That's not much, but it's enough for the developers of both games to team up and introduce crossover content with one another.

Face-Off: Rocket League

Digital FoundryFace-Off: Rocket League

Xbox One completes the set - but can it match the brilliant PS4 and PC releases?

Rocket League is one of the great surprises of this console generation; a regular, high-octane evening fixture for its many PS4 and PC fans since arriving eight months ago. Built on Unreal Engine 3, this is precisely the type of arcade experience we'd have expected to play on Xbox Live last generation - and yet until yesterday, no Xbox One version was available. We're pleased to report the wait has been worthwhile though, and developer Psyonix turns in a superb rendition of the game on Microsoft's machine.

For starters Xbox One runs at a native 1920x1080 resolution - just like PS4 - and this qualifies it for crisp views across the playing field. One snag is that there's no post-process anti-aliasing in effect on either console version, accounting for the rougher appearance to the game. Despite the high pixel count, each stadium's grass shaders and neon lights produce a lot of pixel crawl in motion - and both consoles end up matching the look of PC with no anti-aliasing enabled.

Image quality is best described as 'sharp' on console, but it's intriguing to see the path not taken - and on PC we can do exactly that. Three quality presets for FXAA are on show, plus an MLAA mode (a similar post-process filter that attacks high contrast points within a frame). Unfortunately, even the high FXAA setting produces far too much residual blurring - fine specular details on the cars and grass take a sharp hit with any mode, and the results simply don't flatter Rocket League's aesthetic.

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Rocket League is a fun video game to describe to your pals. It's sort of like football, you'll tell them, but instead of the more traditional humanoid players that you might be expecting, with their fleshy limbs and bodies, here we'll be playing the beautiful game with cars. Rocket-fuelled cars. Also, the ball is massive and you can do wicked front flips. Most people are going to want to give that a go, which is useful, because this may well be the best party game of the year. You'll want to get others involved.

It's the kind of stunt a beleaguered producer at Top Gear might, in a flash of inspiration, devise over a steak dinner: "I've got it! Football, but, wait for it, played with cars!" The joke works because cars are not designed to spin on a heel and change direction mid-sprint. They cannot, typically, leap, salmon-like, into a diving header. The angled bodywork of a sedan does not encourage predictable rebounds or strikes. On the football pitch, a vehicular head-on-collision will likely result in more than a mere crimson card. And yet, as Rocket League, the smash hit car-footie video game of the summer, of which more than 200 million matches have been played by six million players since July, demonstrates, from these physical limitations wonderful opportunity arises.

Rocket League match mutators to arrive in free November update

Rocket League will gain match-modifying mutators via a free update next month, developer Psyonix has announced.

The football-meets-cars mashup will let you toggle on gameplay-changing settings such as low gravity, time warping and explosions.

Psyonix marketing boss Jeremy Dunham revealed the update today via the EU PlayStation blog, in a post that paid tribute to the classic home of mutators - Unreal Tournament.

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August PlayStation Plus games revealed

Rocket League out, Limbo (PS4) and God of War: Ascension in.

From 4th August there will be a new batch of free games for members of PlayStation Plus. The biggest are God of War: Ascension for PS3 and Limbo for PS4.

Rocket League review

RecommendedRocket League review

Footballers' drives.

If you're even slightly disappointed by the feel of the Batmobile in Arkham Knight, the X-Devil body with Almas tyres will give you all the Batmobile you could ever reasonably need. Sure, chassis and wheel types are cosmetic here, but still: what a beast! That particular visual combination is the final ingredient to a car that already hugs the ground tightly as it roars along, yet can spin on a dime and do crazy, dreamy backflips in mid-air. It barrels through enemies - they certainly feel like enemies anyway - and hits top speed in the blink of an eye. You can even customise the colour of the flames that blast from its exhaust when you reach for turbo. Oh yes, and it is pretty handy at headers and shooting from corners, too.

Football with cars: that's the premise behind Rocket League, and it's to the game's grand and eternal credit that it never dulls this glorious idea with over-complication. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Psyonix latest feels like a design that has found its true voice and its true focus. Season mode and cosmetic customisation bring a sense of shape and personal flair to the basic flow of matches, dedicated servers make it easier to find stable games online, and the decision to release on PC as well as the PS4 - and allow cross-platform play - greatly expands the audience in the first place. The original game always felt like it was headed somewhere strange and promising; this one feels like it has arrived.

And - again - it is so simple: two teams of glossy, full-throated muscle cars. A tight pitch with ramps at the edges leading to walls you can drive up. A huge ball urging you to knock it into one of the colossal goals at which point it explodes. This is the beautiful game, and it is further enlivened by a handful of very simple additional tricks that leave you feeling extremely powerful. A double-jump with a lovely squashy feel to it as you push through the air, a smooth drifting turn that allows for quick repositioning and nimble whacks of the ball with your rear-end, and a powerful boost, charged up by running over little nodes on the pitch: ka-chunk.

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Supersonic Acrobatic Rocket-Powered Battle-Cars is getting a PS4 sequel

Psyonix's PS3 hybrid of footy and driving, Supersonic Acrobatic Rocket-Powered Battle-Cars, is getting a PS4 sequel entitled Rocket League.

Due spring 2015, Rocket League is basically football (or soccer, depending on your part of the world), only played by cars zipping about the field using momentum and a host of tricky maneuvers to push the ball into their goal.

The focus seems to be on eight-player multiplayer - available both online and in local splitscreen - but Rocket League will also have a single-player campaign and plenty of customisation options.

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