Return of the Obra Dinn

The Papers, Please creator offers up an intricate and mesmerising puzzle game with a rich and detailed sense of place.

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Return of the Obra Dinn review - prepare to be transported

"You can't stir things apart," says Thomasina, the brilliant teenage mathematician and physicist in Tom Stoppard's Arcadia. Thomasina is talking, I think, about entropy, and entropy is one of those fascinating, dizzying subjects that can make a person wish they had kicked off their Obra Dinn review with a close reading of a Bryan Ferry lyric instead. No matter, Thomasina is talking about the way that the present generally looks like the past after it's been through a blender. She is talking about the force that means we can remember yesterday and not tomorrow. (For more on all of this you could do a lot worse than tracking down James Gleick's wonderful book Time Travel: A History.) Sad stuff, I reckon, because there are so many things you might want to stir apart. Over the course of this morning alone I can think of two or three at least. You can't stir things apart: amazing, amazing line - so rich and funny and direct and unpatronising and profound. I often walk around my house when nobody is there speaking it aloud to myself and the cats. I will probably crochet it on something one of these days.

Return of the Obra Dinn

Developer: Lucas Pope

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FeatureLucas Pope on life after Papers, Please

The long road to the Return of the Obra Dinn.

Lucas Pope turned down Uncharted 3. He found a seat at Naughty Dog during the development of the first Uncharted and stuck around for Uncharted 2, but when Drake's third outing rocked up, he left the studio because he wanted to experiment with smaller, weirder games. Those experiments would eventually lead to Papers, Please, one of the finest games of 2013 and, to most people, Pope's first name. His last name is guy.

Papers Please dev launches demo for new project

Papers Please dev launches demo for new project

A nautical mystery named Return of the Obra Dinn.

Papers Please developer Lucas Pope has quietly launched a playable demo for his next PC project, Return of the Obra Dinn.

A first-person adventure wrapped in a nautical mystery story, the title uses retro, dot matrix-style graphics to tell its tale.

Set in 1808, the game tells the story of a merchant ship - the Obra Dinn - which was thought to be lost at sea some six years earlier.

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Creator of Papers, Please announces Return of the Obra Dinn

Creator of Papers, Please announces Return of the Obra Dinn

First-person mystery game inspired by old Mac games.

Lucas Pope, the creator of border control hit Papers, Please, has announced his next game: Return of the Obra Dinn.

It's a 3D, first-person mystery game set on an East Indian merchant ship in 1808, with an art style inspired by old Mac games.

Here's the setup, as outlined by Pope, on the TIGForums:

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