The online servers for Gran Turismo 5, all three Resistance games, MAG and the SOCOM games are soon to be switched off.
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It seems the Resistance series may, finally, be over.
The first three entries in Insomniac's Resistance FPS series are to be bundled up and sold as one, Sony has confirmed.
The PlayStation 3 release was first sighted on Amazon France by CVG, with a 16th May release date quoted.
Publisher Sony has since confirmed to Eurogamer that the pack is the real deal and more details will be announced soon.
The PlayStation 3 is five years old in Europe.
Insomniac big cheese Ted Price has recorded a video statement confirming yesterday's news that the developer will no longer work on the PS3 series of Resistance games.
Insomniac has confirmed it will not make any more Resistance games.
Insomniac boss Ted Price told VG247, "We won't be making any more Resistances."
Price's comments confirm the suggestion that Insomniac - now working on Overstrike for EA and smaller games for its new Insomniac Click division - was done with the PlayStation exclusive shooter series following comments from creative director Marcus Smith in August last year.
Insomniac Games is not slated to create Resistance 4.
Sony has confirmed to Eurogamer plans to launch three collections of PlayStation 3 exclusives on 22nd July in Europe.
The first two Uncharted games are being taped together and put on store shelves from 22nd July, Sony has announced.
As well as the first two games in Naughty Dog's revered PlayStation 3 franchise, you'll also get a theme and avatar for Uncharted 3.
According to CVG, the same treatment is also being afforded to the first two Resistance games and Ratchet & Clank: Tools of Destruction and A Crack in Time.
Ratchet & Clank and Resistance developer Insomniac Games won't bother making games for the Next Generation Portable - its focus will remain on PlayStation 3 and Xbox 360.
Insomniac Games' Ted Price has told Eurogamer he is excited about working with Xbox Live for the very first time - it's a platform he's admired from afar.
A billboard spied in Louisiana [not Los Angeles -Ed] over the weekend may have prematurely lifted the lid on Resistance 3.
The advert read "Resistance 3", and each letter was cut from a black background to reveal the skyline of New York City. PS3 and Insomniac logos are present.
But this billboard adjoins no ordinary petrol (gas) station. This one is bombed-out, and the fuel prices are way above average. Plus, the NeoGAF user (picked up by Kotaku) who took the pictures notes that this area of Shreveport, Louisiana is commonly used for film-sets.
Insomniac Games is currently working on an unannounced PlayStation 3-exclusive game, the developer quietly noted yesterday.
The announcement came at the tail end of a press release celebrating the fact that the Employer's Group has ranked the studio as the fifth best place to work in California.
"Insomniac Games is currently developing an unannounced title, exclusively for PS3," according to a footnote.
Insomniac has rather decided not to add Trophy support to PS3 games Resistance: Fall of Man and Ratchet & Clank: Tools of Destruction.
Insomniac Games has said that while Resistance 2 will have Trophy and PlayStation Home support, the features won't be added retrospectively for Resistance: Fall of Man.
Insomniac's Ted Price has said that Resistance 2's campaign "should be as long or longer than [Resistance: Fall of Man's]".
Insomniac Games President and CEO Ted Price believes that Killzone 2's delay is good news for PS3 owners.
Insomniac Games' Ted Price has revealed that Resistance 1 and 2 will both support PlayStation Home and the PS3's upcoming Trophy system.
The inevitable sequel to Resistance: Fall of Man has finally been unveiled.
It's the cover story on the February issue of US magazine Game Informer. The game will feature boasts co-operative play for up to eight players, plus enormous 60-player battles over PSN.
On top of this are two full campaigns (one may be a co-operative endeavour) set in what could be New York, if the Brooklyn Bridge-alike on the cover is anything to go by. We'll call it Earth for now.
Follow us into the magical land of the PlayStation Store and you should see a whole bag full of new treats, including new maps for Resistance, new cars for MotorStorm, new content for Sonic and even a couple of PSone games to play on your PS3 or PSP.
Sony has released a new patch for PS3 shooter Resistance: Fall of Man.
It's available for download now via the PlayStation Network. Along with fixing numerous bugs, the gives you the option to take in-game screenshots using a USB keyboard and play password-protected custom games.
You can also expect weapon balance changes and round balancing options and support for the new Dual Shock 3 - even though it's not in Europe or the US till spring.
The Church of England has forgiven Sony for not asking permission before recreating Manchester Cathedral in Resistance: Fall of Man.
Insomniac Games' Ted Price believes that PlayStation 3 has "become the whipping boy for the press" because "it's human nature to want to take down the guy on top".
Global servers for Resistance: Fall of Man will go online tomorrow evening, bringing European, American and Japanese players together for the first time.
With far more predictable sources of tabloid ire - Manhunt 2 or GTA IV, for instance - due for release on their consoles relatively soon, Sony can be forgiven for being blindsided by the latest headline-grabbing furore over games content.
SCEE has issued an official response to complaints by the Church of England over PlayStation 3 game Resistance: Fall of Man.
The Church of England will this week call upon Sony Computer Entertainment to remove from sale or modify the contents of PlayStation 3 first-person shooter Resistance: Fall of Man because of its anger over the inclusion of Manchester Cathedral as a backdrop.
Insomniac Games has responded to complaints that its PlayStation 3 launch title Resistance: Fall of Man doesn't look as good as Gears of War, the Xbox 360's current poster-child.
With Resistance: Fall of Man set to launch in Europe tomorrow alongside PlayStation 3, Insomniac has updated the multiplayer side of the game with new gameplay modes and a range of other features and bug-fixes. (Update: Unfortunately, it's only available in the US for now. Bah.)
Down the years, Insomniac's games have always had the same effect on me. Initially they've always felt quite underwhelming. Generic, even. But the numerous Ratchet & Clank games all had that crucial ability to get their claws into you via great level design and an array of completely ludicrous weapons. Far from being by-the-numbers platform romps, they had absolutely wonderful combat where your strategy was defined by your choice of weaponry; which ones you chose to upgrade and how you chose to use them. Over the course of the series, I'd go as far as saying they were among the most consistently entertaining games of the past five years.
With this in mind, I almost expected to Resistance to be similarly slow-burning and not to be the easiest game to appreciate from the outset.
Well, I was half right.
Those of you in the UK who are lucky enough to be playing Resistance will be pleased to know that Insomniac has released details of an upcoming patch.
The changes are focussed on the multiplayer aspect of the game, and come in two forms. The server-side updates will see all maps becoming available for ranked games, with their size now determined by the number of players in the game. Those that didn't have time limits will now have them, and score limits in team deathmatches have been adjusted based on the number of people participating.
Client-side highlights include a new skin to replace the Skeleton, improved spawning options, map voting, and balance refinement between the Chimera and the Humans to make both races more fun to play.
Those of you playing Resistance: Fall of Man online in the UK (hi Rob) will be pleased to hear that Insomniac's working on a patch to spruce up a few things.
This from the developer's lead multiplayer programmer Eric Ellis, whose latest blog post (down at the moment?) offers some insight:
"I can't yet talk about all the things we've changed, but I really think that people will be very pleased to see how responsive this is to some concerns that have come out since we went live," he writes.
Poor old Insomniac. Jovial, chirpy Insomniac, who make colourful, happy games that happen to be about shooting. The friendly face of violence. They're doomed. But more on that later!
Much has been made of Resistance's decision to revise the 20th century. Simply put, where there was once a second World War, there now isn't, and where there was once rebuilding and baby-booming and all that awful roll-out-the-barrel sing-along nonsense, now there's a systematic, genocidal disfigurement of the entire Eurasian landmass by nasty half-Borg, half-Alien things with a seemingly poor record of dentistry.
It's into this vision of '50s England that you - the American, Nathan Hale, last survivor of the Yankee doodle reinforcements - are thrust, as the battle to reclaim what's left of Britain surges to a head. Off you go, Carbine in hand, stubble on chin. Jaw on floor?
Every game on the PlayStation 3 will use the same universal sign-in and the same online ID, Sony has confirmed - even titles which do not use the central buddy list and messaging systems offered by the console.
Look, it's not just a World War II game with aliens in it. It's really not. It looks a bit like a World War II game sometimes, and then sometimes it looks a bit like Halo or Half-Life 2, but more importantly the game's hook is none of these things: it's that Resistance is a first-person shooter made by the mentalists who invented Ratchet & Clank.
Despite being one of the best-looking titles for the PlayStation 3 at launch (unless you're Ridge Racer 7 fetishist Tom, it's between this and MotorStorm really), Insomniac Games' Resistance: Fall of Man will not be integrated with the console's online functionality, specifically the built-in buddy list - instead, it will use its own buddy list, clan management system, and so on.
Resistance, as they say, is futile. As it happens, 'they' were dead right, as showing this off at the last E3 was an utterly futile exercise. Futile in that the game was just so evidently being shown off way too early, and giving the distinct impression that Insomniac's latest game was little more than Call of Duty with rather dim aliens instead of lemming Germans.