Resident Evil: Deadly Silence

Resident Evil: Deadly Silence

Resident Evil: Deadly Silence

It's always the quiet ones…

Resident Evil 4 is an absolutely stonking game. In fact, it's so good that I found myself rummaging through old magazines such as Zzap64! just to find words like 'stonking' to describe just how joyful it is. What makes this even more amazing is that Resident Evil 4 is a very subtle refinement of the Resident Evil series. The same slow, awkward movement, relentless waves of single-minded foes, and puzzles, evolved to include a new claustrophobic third-person camera and a glorious aiming system.

Knowing the core elements of Resident Evil 4 were retained from the original title, I was terribly excited to get my hands on Resident Evil: Deadly Silence, the Nintendo DS remake of the 1996 PlayStation original. "Wicked!" I thought, before rapidly flipping shut a copy of Mean Machines I'd carelessly left open, "With all of the unique features of the DS to exploit, this remake of Resident Evil is going to be totally crucial!".

At that point I made sure to put all of my old magazines back under my bed [with the others? - Ed].

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