Real Racing 2

Key events

iOS 5 brings gameplay to TVs

Digital FoundryiOS 5 brings gameplay to TVs

Real Racing 2 HD first with AirPlay support.

Real Racing 2 developer Firemint has revealed that its state-of-the-art mobile driving game will be the first title to stream gameplay to the TV, via an AirPlay upgrade coming in the new iOS 5.

In the press release issued by the developer, a photo (reproduced below) shows Real Racing 2 HD gameplay is beamed from the iPad 2 across to an AppleTV connected to a high definition display. The iPad 2 screen is used for telemetry data and a map of the circuit, exactly as it is when the HDMI dongle is attached for 1080p gameplay.

In theory, the whole process shouldn't add any kind of performance overhead to the iPad, ensuring the game remains as smooth as ever: Apple's processor features a hardware h.264 encoder used to record movies at 720p, with frame-rate topping out at 30 frames per second. This encoded signal is then beamed out over Wi-Fi and decoded by the AppleTV.

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EA lands Flight Control developer

Firemint to "accelerate" mobile domination.

The developer behind iOS hits Flight Control and Real Racing is the latest smartphone specialist to be snapped up by publisher EA.

Digital FoundryReal Racing 2 HD: 1080p comes to iOS

iPad 2 establishes a new mobile benchmark.

A fever pitch of speculation surrounded the recent launch of iPad 2, with Apple managing to keep a tight lid on the technical make-up of the new device right up to the launch event. There we saw Epic Games' excellent Infinity Blade showcased with a level of performance and graphical finesse that outstripped the same game running on the original version of Apple's tablet.

How much does an iOS hit cost to make?

Real Racing 2 dev shows surprising figures.

One of the reasons often given for the current smartphone gaming boom is that titles are cheap and quick to develop. However, judging by numbers offered up by Flight Control developer Firemint, that thinking may not be entirely accurate.