Xbox One, PlayStation 4 - or Wii U?
Ubisoft's jolliest studio head on the trials of Rayman and what's next for Beyond Good & Evil.
How Ubisoft Montpellier used the extra six months to build a better game.
Asymmetry and a focus on local multiplayer suggest great promise for Nintendo's new box of tricks.
And why, for many developers, it doesn't matter.