Sony has announced its eclectic PlayStation Plus games line-up for May, which includes Quantic Dreams' Beyond: Two Souls and Ubisoft's excellent Rayman Legends for PS4.
Ubisoft's jolliest studio head on the trials of Rayman and what's next for Beyond Good & Evil.
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UPDATE 26/07/2017 4.34pm: It looks like Rayman Legends Definitive Edition will have touchscreen support in the main campaign after all. When asked about this missing feature, an Ubisoft representative offered Eurogamer the following statement:
Before Rayman helped define the 90s with his edgy lack of limbs and colourful French spirit, he was originally conceived by Michel Ancel as the star of a Super Nintendo adventure. Now the prototype for this canned platformer has been unearthed and released by Wonder Boy: The Dragon's Trap creative director Omar Cornut.
The Xbox One backwards compatible library is adding three new games today and they're all winners.
Minigames are interesting things. They're purpose built to distract the player - to give them something different to do for ten minutes in order to break up the flow of the main game. In a sense, they're tacit admissions of the fact that sometimes games - especially long ones - can get a bit monotonous.
Enjoyable Ubisoft platformer Rayman Origins is now playable on Xbox One, thanks to the console's Xbox 360 backwards compatibility service.
UPDATE 25/02/2015 9.25pm: Microsoft has confirmed the free Games with Gold goodies for March as well as the fact that April's update will grant Gold subscribers four Xbox 360 games and two Xbox One titles.
Featuring beautifully drawn 2D visuals and imaginative gameplay, Rayman Legends stands out as one of the best games released last year, showing that the humble 2D platformer still has much to offer amongst a sea of blockbuster first-person shooters and open world action titles. It's also one of the few games to deliver native 1080p visuals running at a smooth 60fps - an impressive feat rarely seen on the previous generation of consoles, and something which both the PS4 and Xbox One are struggling to achieve in an era where pushing prettier pixels on screen is still considered to be more important than targeting high frame-rates.
Ubisoft's decision to port Rayman Legends to the PS4 and Xbox One is a somewhat curious choice then, given that the title already delivers a solid 1080p60 experience on last-gen systems - with the existing art looking suitably crisp and clear, there's little to suggest a need for graphical overhaul. Instead, the decision to bring the game over to the next-gen consoles seems to have more to do with maximising the title's potential audience and revenue stream, as opposed to delivering a dramatic leap forward in visual quality. That said, Ubisoft is promising a few refinements with the next-gen versions of Rayman Legends, including faster loading times and the use of uncompressed textures across the game's 3D models. But are the changes worth upgrading for, and has anything been done to take advantage of the PS4 and Xbox One's unique features in the form of the Dual Shock 4's touchpad and Kinect's audio and motion sensing abilities?
First impressions reveal that the basic rendering set-up doesn't appear to have changed from the last-gen versions of the game, with Rayman Legends adopting a native 1080p framebuffer on both PS4 and Xbox One without any anti-aliasing on its 3D elements. While the lack of edge smoothing comes across as something of a missed opportunity considering the extra rendering bandwidth and available RAM compared to the 360, PS3, and Wii U, jaggies are never an issue due to the way the predominantly sprite-based artwork is displayed alongside various effects - such as depth of field and bloom.
UPDATE: Ubisoft has announced that its PlayStation 4 and Xbox One versions of Rayman Legends will now arrive a week earlier than previously planned. Mark your calendars with the new date - 21st February.
UPDATE: The 28 levels missing from Rayman Legends' Vita version are now available as a free download, Ubisoft has confirmed.
Spectacularly beautiful platformer Rayman Legends is coming to PS4 and Xbox One in February, Ubisoft has announced.
Splinter Cell: Blacklist and Rayman Legends have both failed to meet Ubisoft's sales expectations, the publisher has admitted.
Ubisoft noted the duo had missed the company's own targets in a call to investors last night, and said that this had contributed to a lowered financial outlook, CVG reported.
The publisher has reduced its revenue expectations for the current financial year down from $1.94 billion to $1.38bn.
UPDATE: Ubisoft has clarified that the missing content in the Vita version of Rayman Legends will be added at a later date as a free patch.
UPDATE: Rayman Legends sold best on Wii U, with 45 per cent of the game's boxed retail sales in the UK.
Official figures from Chart-Track show the Xbox 360 version of the platformer enjoyed 30 per cent of the sales, the PlayStation 3 version 24 per cent. Boxed PC sales made up one per cent. Chart-Track does not include download figures.
ORIGINAL STORY: Rayman Legends outsold its predecessor Rayman Origins by around 20 per cent in week one UK sales.
The PlayStation Vita version of Rayman Legends has been delayed, Ubisoft has confirmed.
Not many interviewees will excuse themselves to go jam with the house band.
Rayman Legends is released this week on PlayStation 4 and Xbox One. For full details of those versions check out Digital Foundry's next-gen face-off. In addition, here's Dan's review of the game on Xbox 360, first published on 26th August 2013. We're confident it holds true for both new versions.
It's delightful, of course. That won't come as much of a surprise to anyone who played Rayman Origins, one of 2011's best games and an unlikely return to form for a character most had written off. With such a solid foundation, Michel Ancel and his team at Ubisoft's Montpellier studio haven't reinvented the wheel. What they've done is take an already wonderful wheel and polished it into something remarkable.
Like the previous game, this is a 2D platformer in unashamedly classic style, delivering a constant stream of small gameplay nuggets. Every jump is a test, every obstacle a trial. Some must be tackled at speed, others allow you to think your way around them. All have been designed so that it's never as simple as a one-two-three hop up staircase-shaped platforms. You'll float, swim, glide and sprint past spikes and flames, and you'll fail. A lot. You'll feel that familiar frustration - the same feeling you got from Mega Man and every other side-scroller of note - but you'll know that it's not the game that's at fault. It's your timing, your sluggish reaction, or your panic that let you down.
Last December Wii U owners got to try their hand at Ubisoft Montpellier's upcoming platformer Rayman Legends for the first time in a downloadable demo, and as of tomorrow Xbox 360, PS3 and Vita users will be granted the same opportunity.
Ubisoft has announced a PC edition of Rayman Legends, to arrive in Europe alongside other console versions on 30th August.
SECOND UPDATE: It's happening! Ian's managed to get on top of the technical difficulties (in other words he had stern words with Virgin Media and they sorted out his internet connection) so we're back on for a 5.30pm BST start. Don't go outside! It's horrible out there anyway.
The sun has already set as we take our seats. It's been another baking hot day in Montpellier, home to Michel Ancel's Ubisoft studio, and there's a nervy tension amongst the crowd as the man on stage picks up a controller. "Guys," he says, staring at two people in front of me, "you're up first".
Ubisoft boss Yves Guillemot has defended his company's decision to delay high-profile Wii U exclusive Rayman Legends and turn it into a multiplatform release.
Put your name down for a copy of Rayman Legends at GAME and you'll get one of three character skins, depending on the game's platform.
UPDATE: Ubisoft has confirmed the previously-spotted PlayStation Vita version of Rayman Legends.
The handheld edition will include all of the game's maps - plus five more featuring the touchscreen-controlled greenbottle fly Murphy, which you'll control via the Vita's rear touch pad.
A couple of special costumes will also be included - a Prince of Persia outfit for Rayman and Splinter Cell garb for Globox.
The Rayman Legends Challenges app will be released for free on the Wii U eShop this Thursday, 25th April, Nintendo has announced.
There's an upside to Rayman Legends' seven-month delay - developer Ubisoft Montpellier is using the time to create another 30 levels and fresh boss battles.
Ubisoft France has denied reports that Rayman and Beyond Good & Evil creator Michel Ancel and other members of his development team are quitting the company.
Rayman Legends developer Ubisoft has offered a new olive branch to Wii U fans angry at the game's delay and conversion to a multi-platform title.
Rayman creator and highly-respected game designer Michel Ancel has appeared alongside members of the Rayman Legends development team in a series of photos protesting the game's delay by company bosses.
Wii U owners are to get an exclusive demo of Rayman Legends, Ubisoft has announced. It's a peace offering of sorts for delaying the once exclusive Wii U game from February to September so it can launch alongside the newly announced PS3 and 360 versions.
The announcement follows a barrage of criticism on Facebook and Wii U social network Miiverse.
Ubisoft revealed last week that Rayman Legends' launch was being held back until September - despite the game being finished - in order to synchronise with launches on PS3 and Xbox 360.
Tropical shooter Far Cry 3 has now sold more than 4.5 million copies, publisher Ubisoft has announced.
The company's Q3 financial results also revealed that PlayStation Vita exclusive Assassin's Creed 3: Liberation had scored 600,000 sales. Just Dance 4 boogied past the 8 million milestone.
All of these were dwarfed by the phenomenal success of Assassin's Creed 3, which has now sold 12 million copies - a 60 per cent increase on Assassin's Creed: Revelations.
Update: Ubisoft has corroborated this dev's story: Rayman Legends really is complete on Wii U and is only being held back so the publisher can simultaneously release across all platforms.
Rayman Legends is no longer a Wii U exclusive, publisher Ubisoft has announced.
The cel-shaded Rayman Origins sequel will now also be released on Xbox 360 and PlayStation 3.
All versions of the game will be released simultaneously in September, marking a significant delay for the Wii U incarnation.
Unlike PlayStation 3 or Xbox 360 demos, trial versions of Wii U games downloaded from Nintendo's eShop are limited to a certain number of uses.
UPDATE: Ubisoft has just announced a 1st March 2013 UK release date for Rayman Legends.
A demo of the game will be available through the Nintendo eShop on 13th December 2012.
ORIGINAL STORY: Wii U platformer Rayman Legends will launch in the UK on 28th February, publisher Ubisoft has announced (via ONM).
A trial version of Rayman Legends will be available in Europe at the Wii U's launch, Ubisoft has told Eurogamer.
The side-scrolling platformer will be one of the first downloadable demos available on the Wii U eShop when console arrives on 30th November.
We played Rayman Legends earlier in the year, when it was originally due for release at the console's launch.
The Wii U can wirelessly stream data to the touchscreen GamePad controller with just a 1/60th of a second latency.
Rayman developer Ubisoft expected an earlier launch date for Wii U, and once had a version of 2011 platformer Rayman Origins in the works for the system.
Rayman Legends is no longer a Wii U launch title, Ubisoft has confirmed.
The game was due out in Europe alongside the Wii U on 30th November. It now has a vague Q1 2013 release window.
"Rayman Legends will launch worldwide in the first quarter of 2013," Ubisoft said in a statement.
Console launches can be tense affairs, can't they? First there's the worry about getting home from a midnight opening without being mugged by the bigger kids. Then there's the fear that the arrival of expensive new hardware will magically coincide with your rent going up and your wife walking out, landing you on the streets with an old paper bag for a house and no electrical sockets to plug your brand new Fairchild Channel F into.
More importantly, though, there's the software line-up. You've probably got a limited amount of money to spend - if you don't, incidentally, have I ever mentioned that I'm a bone marrow donor and I love receiving gifts? - and you want to make sure you end up with Twilight Princess rather than Red Steel. Nintendo showed off quite a few of its launch titles in Frankfurt earlier this week, and with Red Steel still fresh in my mind, I wandered around trying to spot potential winners - and also eating some of those weird menthol boiled sweets I can only ever find in Germany. Tangy!
Let's put aside the ports and the cross-platform stuff for the sake of this piece. The likes of Darksiders 2 and Mass Effect 3 look great, but the true star of any launch is going to be something console-specific, right? When Nintendo's involved, you can bet the true gems will probably be self-published, too, and sure enough there are two titles you should keep an eye on.
How powerful is the Wii U really? Is it less powerful than the PS3 and Xbox 360? Is it as powerful? More powerful? And how will it compare to the next generation? What quality of graphics will we see from Wii U games?
A new Rayman Legends trailer has surfaced for Gamescom showing off many of the Wii U exclusive's features.
This includes controlling a green sprite with the touchscreen to elongating pillar-like creatures in the ground, shrink accordion-style barriers, slice ropes, shift platforms, extinguish flaming eyes, launch fireworks and tickle shield bearing enemies to reveal their weak spots.
There's also some gesture control elements, such as spinning the GamePad to rotate a wheel lined with spikes on one end.
Ubisoft has said that, financially, it "doesn't have a huge investment" in Nintendo's Wii U, despite being the most prominent third-party publisher for the console's launch line-up.
Ubisoft's given Rayman Legends its debut proper, allowing us one of our first looks at a third-party Wii U game - and showing the multiplayer possibilities of Nintendo's new console.
Nintendo's new Wii U console "can have great success", giant video game publisher Ubisoft believes.
UPDATE: Ubisoft has told Eurogamer that Rayman Legends is real, and is in development at its Montpellier studio by Michel Ancel.
But it insisted the leaked video does not represent the final game, or the final version of Nintendo's next console, the Wii U.
The statement in full: