Rainbow Moon

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Rainbow Moon sequel Rainbow Skies flies to PS3 and Vita next year

Rainbow Moon sequel Rainbow Skies flies to PS3 and Vita next year

Boasts a "technically perfect" game engine.

Last year's oldschool turn-based PS3 RPG Rainbow Moon is getting a sequel with Rainbow Skies, due next year on PS3 and Vita.

The sequel will feature cross-platform save support and Rainbow Moon developer SideQuest Studios is still on board, as is publisher Eastasiasoft. Not much is known about Rainbow Skies, but the publisher boasts its "up to 100 hours and beyond" campaign, 50 music tracks, and "a technically perfect game engine" that runs at 60 fps with minimal load times. Oookay then.

Our Chris Donlan was won over by Rainbow Moon, despite its tedious opening hours. "One hour in, I was bored. Three hours later, I was starting to see the light. Five hours is the sweet spot, though. Hang on until then, and you'll be pretty much hooked," he wrote in his Rainbow Moon review. "Ignore a selection of little annoyances, and Rainbow Moon becomes a bit of a blast," he concluded.

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Rainbow Moon Review

Rainbow Moon Review

Grind designs.

One hour in, I was bored. Three hours later, I was starting to see the light. Five hours is the sweet spot, though. Hang on until then, and you'll be pretty much hooked. Rainbow Moon is that sort of role-playing game - and I guess that's a bit of a mixed blessing.

Even for a throwback to the glory days of the Japanese RPG, Rainbow Moon - which is actually made by a German team, Söldner-X developer SideQuest Studios - takes an awfully long time to get its act together. There's a forgettable fantasy opener to doze through, telling a standard RPG story about mystical portals and a hero who's been thrown into an unfamiliar world. Then there's a starter island that's pretty in a colourful, chunky sort of way, but surprisingly fiddly to actually navigate.

Worst of all, there's the combat system; it eventually turns out to be the star of the show, but it's introduced at a glacial pace. You'll be playing for 20 minutes before you get any sub-turns to strategise with and 90 minutes before you're having any real fun at all. (I appreciate that 90 minutes isn't actually that glacial considering this is a 50-hour game, but I've had a lot of sugar over the last decade, and I'm not as patient as I used to be.)

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PSN-exclusive RPG Rainbow Moon release date

PSN-exclusive RPG Rainbow Moon release date

Huge open world role-player due next month.

PSN-exclusive role-player Rainbow Moon will be available to download on 4th July in the UK.

The impressive-looking RPG is being developed by SideQuest Studios and eastasiasoft, of PSN shooter Söldner-X 2 fame.

It features a beautiful open world with shades of Bastion in its isometric art style. The game's story and turn-based battling will last you 40 hours.

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Rainbow Moon announced for PSN

Rainbow Moon announced for PSN

Strategy RPG from Söldner-X developer.

Strategy RPG Rainbow Moon arrives on PlayStation Network in early 2012, developer SideQuest Studios has announced.

As detailed by SideQuest's Marcus Pukropski over on the PlayStation Blog, it's "a classic isometric open world" game with six playable characters, more than 20 dungeons, around 100 special skills, customisable weapons and a "strong emphasis on exploration, character development and turn-based battles."

Pukropski promised that the game's main quest will take the best part of 30 hours to polish off, while side quests and character development add another 70.

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