In the Rhombus of Ruin gets in your head.
Chance of a Double Fine Monkey Island game "very, very low".
Includes Psychonauts, Grim Fandango, Broken Age and more.
Tim Schafer insists it will be "a scope similar to the first game".
After Double Fine regains publishing rights.
All bundle proceeds go directly to the developer.
And Brutal Legend and Broken Age if you pay more.
But will it arrive in Europe?
Latest pack raises $5.1 million from 600,000 downloads.
Notch adds $10k to current $3.7m total.
Psychonauts and Superbrothers also included.
Schafer and Notch on the appeal of the eccentric platforming classic, and the possibility of a sequel.
"I have NO idea if this is actually going to happen."
Double Fine's success story could be one that's unlikely to be repeated.
"I can do that."
But indie community is moving away from PSN, XBLA.
UPDATE: Hits magic $400,000 mark in less than a day.
"Who knows what might happen?"
"Also, I'm serious."
Still no word on European launch.
Achievements, Mac version, iOS app, more.
Will collect future publishing proceeds.
"We were trying to sell out!"
On Psychonauts, motion control and more.
Save a fiver on the usual asking price.
Grabs Advent Rising, BloodRayne too.
Designer celebrates getting job etc.
On fans, funnies and roadie love.
Publishers like good games, apparently.
Win unknown treasures!
11th Feb update: Black, Ninja Gaiden, Pirates!
Schafer speaks up.
Double Fine starts rumours.
Will be playable on Xbox 360.
Double Fine does.
For the love of God, just buy it.
THQ to distribute.
"So this is it. The strapline." "It looks like a half-arsed reference." "A *mental* half-arsed reference."