Sometimes doing the right thing really doesn't matter.
The British indie developers at Games Faction, the studio behind Project Aftermath, have done nothing but the right thing since the release of this, their debut game. They have embraced digital download culture. They have kept in touch with fans through a splendid, open web presence. They have had post-release support to put almost all the majors to shame, adding 20 challenge modes to the game, complete with online scoring. Hell, when I booted it up this morning for some fact-checking I discovered they had added achievements to the bally thing. They have even sliced the price to ten dollars, which is proving a popular place for PC indie games. If more developers showed the passion, professionalism and enlightened philanthropy that Games Faction has displayed, gaming would be a better place.
None of it matters. The game's no good.