Prey Features

FeatureRummaging through Obsidian's drawer of game ideas

Star Wars! Snow White! Prey 2! Warhammer 40K! "There's tons of them."

Everyone has a drawer they can't close because it's stuffed too full of things. Mine has a whisk which always stops the bloody drawer from closing, and it's really annoying, but Obsidian Entertainment's drawer has around 100 game proposals in it. Game outlines in various states, from two-page snacks to 60-page feasts. "There's tons of them," Obsidian co-owner Chris Parker tells me. And for Obsidian there was never a time of greater need of an idea than summer 2012, after Microsoft cancelled Xbox One launch game Stormlands, and when South Park: The Stick of Truth was onboard THQ's sinking ship. It spurred a period now referred to in Obsidian history as the Summer of Proposals.

What a curious legacy Prey has left behind. This 'franchise' (imagine airquotes the size of skyscrapers) has been in existence for two decades, resulting in one single game. There are stormtroopers with better hit rates than that. In fact, up to this point Prey is probably better known for the games that never happened than the one which eventually did.

FeatureUK Charts: Top ten receives Preys

But GTA remains the UK's best-selling game

Take-Two secures its fourth week at the top with GTA: Liberty City Stories, the publisher's long awaited FPS Prey marking this week's highest new entry at number 2.

FeaturePrey

Human Head speaks out.

If you haven't seen Prey in action yet, you really ought to take a look. For those who aren't familiar, it's a new first-person shooter with a sci-fi feel and an interesting take on boring old gravity - and it's heading to PC and Xbox 360 later this year.

FeaturePrey

Human Head's hunter.

Life isn't easy for Tommy, a native American garage mechanic and ex-army type who now resides on an Oklahoma reservation. One minute he's spending his time doing normal, everyday stuff - fixing cars, hanging out in his girlfriend's bar, having lengthy debates over whether not one can escape one's heritage through conscious thought and behavioural choices or whether culture and ancestry are an intrinsic part of the self and therefore the entire scope of one's existence, that sort of thing. The next, he's being abducted by aliens, hauled aboard some kind of "living spaceship" and forced to watch his Grandfather impaled on a series of increasingly large metal spikes.