Before Portal, there was another game. Designed by a handful of students at DigiPen Institute of Technology, Narbacular Drop wasn't much to look at: it was brown and buggy and the word 'Narbacular' doesn't actually mean anything at all. But it had something incredible going for it. It had portals.
When Lethal Weapon 3 got its cinematic release in 1992, my parents dutifully went along to the cinema to watch it. At the end of the credits, they were delighted to discover, there was one last scene - an easter egg to reward those who watched all those names scroll past on the screen. So began an excruciating family tradition.
Holy mother of mod, Portal Stories: Mel is awesome. Developed over the course of four years, this fan-made mod for Portal 2 is a standalone game of such quality that it could almost be mistaken for a true sequel to the much-loved series.
Extra levels for the new controller.
Aperture Science welcomes Eurogamer back.
Eurogamer puzzles the first levels out.
"Just try and get close to that baby."
Beware: gratuitous robot cruelty within.
Aperture Science creates gift guide.
Orange and Blue GLaD to see you.
Right back Aperture.
It takes orange and blue, baby.
An old trick made new.
Equal opportunity death by suckage.
If you can't stand the heat, pick it up and move it.
"Churning tunnels of liquid asbestos."
Have a little faith in GLaDOS and Aperture.
The lack of announcement is a lie.
She's still not even angry.