There are some wise people at Santa Monica who had been telling me I should come on board for a long time, well over a year before I had joined, Seth Killian says, smiling.
When 2012 is all said and done Sony will have released three games starring Sackboy, the nondescript hessian bag of fluff and ice cream who made his name in Media Molecule's ground-breaking create-your-own platformer LittleBigPlanet.
So, yes, it's Super Smash Bros. for the PlayStation generation. And why not? "We're fans of fighting games - it's not something we shy away from," says Omar Kendall, game director of mouthful-of-a-title PlayStation All-Stars Battle Royale.
The game, which indie studio SuperBot describes at its formal unveiling this week in LA as "a light-hearted, fun mash-up brawler," is 18 years of Sony-sponsored iconography remixed as a frenetic character fighter in the same vein as the series that has served Nintendo platforms so well for over a decade.
"We're taking the best of what the genre has delivered over its storied history and we're adding our take on it as well," Kendall adds. "We're proud to exist in the same space as these games. We don't mind [the comparisons] at all - our game has a very unique and interesting gameplay feel to it."