Won't be the Last.
UPDATE: Releases 11th April.
The From Software effect, generations before Bloodborne.
First-person, party-based, "stepped" and real-time.
Plus, a sackful of extra detail from the team's Ask Me Anything on Reddit.
But it's a bit late now for inXile's Torment game.
His friend and PST key person Colin McComb in charge.
Icewind Dale! Baldur's Gate! Neverwinter Nights! TOEE!
And a spiritual successor to Planescape: Torment?
"It really feels like getting the band back together."
"Our goal has always been to make the world's best RPGs. Black Isle Studios is back."
"I don't think I can do justice to my feelings without slipping into purely joyful profanity."
But would dump D&D and Planescape setting for a new game.
Planescape Torment designer "down" with call for old school isometric RPG.