PixelJunk 4am, Q-Games' eccentric music creation game, struts onto PlayStation Network on 16th May, Sony has announced.
As detailed on the PlayStation Blog, the latest in the Kyoto developer's esoteric PS3 download series lets you mix music by manipulating the various instrument tracks and adding loops or samples.
There's also full Move support, a visualiser that you can use with your own tracks and various online features.
Further sequels to any of Q-Games' acclaimed PixelJunk titles are unlikely, studio founder Dylan Cuthbert has told Eurogamer.
Cuthbert explained that, aside from a social networking Monsters spin-off, Q plans to focus on more original games in the near future.
"We get a lot of calls to do an Eden sequel and people also say they want more Monsters. We're actually doing a social network version of Monsters. Probably Facebook. It's a hell of a lot of fun," he explained.
Music games are as nebulous and diverse as music itself, as we've very recently explored. Still, it's no surprise that when Q-Games turned its hand to the genre the results would be stranger yet - for if there's one thing that's defined the studio's PixelJunk series, it's a willingness to be different.