Pillars of Eternity II: Deadfire News

Third and final paid expansion for Pillars of Eternity 2 gets a release date

The Forgotten Sanctum, the third and final paid expansion for Pillars of Eternity 2: Deadfire, will be released 13th December.

Forgotten Sanctum will send players on a new adventure at the behest of some Archmages, one of which has gone sour and caused a load of problems. Within this wrapper you'll do what sound like some fun things: explore a dungeon built into the flesh of a sleeping god (doesn't say who), eww yuck, and overcome the highest-level challenges yet added to the game.

The Forgotten Sanctum costs $10/7.50 alone, or is included in the season pass with the other expansions Beast of Winter, and Seeker, Slayer, Survivor.

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Pillars of Eternity 2's first big expansion Beast of Winter gets an August release date

Obisdian has announced that Beast Of Winter, the first of three major DLC expansions for swashbuckling RPG Pillars of Eternity 2: Deadfire, will launch on August 2nd.

As previously revealed, each DLC expands on Pillars of Eternity 2's seafaring core by introducing strange new islands to explore. Beast of Winter, for instance, sees players visiting the southernmost reaches of the tropical Deadfire Archipelago, and an island where a doomsday cult resides. "The Watcher is thought to be the harbinger of the end of all things," explains Obsidian, "and worshipers of the god of cold and decay, Rymrgand, have called upon the Watcher to fulfill their destiny."

In fact, August 2nd looks to be a bit of a busy day for Pillars of Eternity 2. The game's paid Beast of Winter expansion arrives alongside a significant 2.0 update and the new Deck of Many Things story DLC - both of which will be available free to all players.

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Obsidian outlines first three Pillars of Eternity 2 post-launch expansions

Obsidian outlines first three Pillars of Eternity 2 post-launch expansions

Inter-dimensional cults! Moral quandaries! Ancient relics!

Obsidian has detailed the first three post-launch DLC expansions for its seafaring RPG sequel Pillars of Eternity 2: Deadfire, which arrives on PC on May 8th.

Each DLC builds on Pillars of Eternity 2's swashbuckling nautical core, and sees players exploring strange new islands as they voyage further across the tropical Deadfire Archipelago. According to Obsidian, every expansion will introduce "new quests that will add to the lore of the Deadfire, new areas to discover, new secrets to reveal, and a whole host of new characters to meet and challenges to overcome".

First out of the gate is Beast Of Winter, which is currently scheduled for release in July. This sees your party embark on an adventure to a distant island where a doomsday cult hides a powerful secret. Eventually, says Obsidian, your quest will lead to The Beyond, "a mysterious dimension populated by ancient souls and filled with devilish challenges".

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New Pillars of Eternity 2 trailer suggests activity afoot at Obsidian

New Pillars of Eternity 2 trailer suggests activity afoot at Obsidian

UPDATE: It was! The backer beta has launched.

UPDATE 16TH NOVEMBER: Something really was afoot - the backer beta for Pillars of Eternity 2: Deadfire has launched!

It's not feature-complete and there are a "number of things" Obsidian is not quite ready to show yet but will be rolled out over time, said design director Josh Sawyer in an accompanying video. "There's at least one really big feature that's very complicated and we need to put some more time into before players take a look at it," he added, "but it's a very cool feature."

In the closed beta you'll poke around a Deadfire archipelago village called Tikawara, and the island surrounding it. You won't be playing with final-game companions because they're still in development, still being cast and their voice lines recorded, and Obsidian doesn't want to spoil any of their stories. Plus, Obsidian isn't doing the closed beta to get feedback on them so much as feedback on the core mechanics and interfaces in the game.

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Inside Obsidian: How RPG's greatest survivors kept the lights on

"They say the path to Hell is paved with good intentions."

Over the years, I've come to know what to expect from Obsidian, or so I thought. Obsidian makes RPGs, beautiful, intriguing, sometimes slightly shonky RPGs with great writing and vivid characters and just a lingering trace of thriftiness. They make games where the concepts, where the soul, trumps the budget.

With the penultimate season of Game of Thrones finished on TV and a colossal amount of people talking about it, it's hard to imagine any video game maker ever passing up the opportunity to get a piece of that franchise pie. But as I found out recently, Obsidian Entertainment did - it turned down Game of Thrones.

"We might not tackle a game like this again"

Obsidian opens up after Armored Warfare contract terminated.

Obsidian Entertainment has assured Eurogamer it is "doing fine" following the announcement it will no longer develop Armored Warfare, the free-to-play tank game. Those duties will move wholesale to Russian studio My.com, owned by the Russian company bankrolling the whole operation, Mail.ru.

Pillars of Eternity 2: Deadfire announced

Pillars of Eternity 2: Deadfire announced

UPDATE: $1.1m goal reached in less than a day.

UPDATE 27/01/2017 5.30pm: Pillars of Eternity 2: Deadfire reached its $1.1m funding goal in a scant 22 hours and 57 minutes.

As of publishing, the game has amassed $1,108,022 across 9887 backers. Roughly half of these opted for rewards while the other half invested in the project since Fig allows investors to see equity on their pledge.

ORIGINAL STORY 26/01/2017 6pm: Obsidian has announced Pillars of Eternity 2: Deadfire, and as it did with the first game in the isometric role-playing game series, the developer wants to crowdfund development.

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