In September we asked you to share your favourite moments from an Obsidian game and we, on behalf of Paradox, dangled prizes in front of you in return: consoles for the two winners, PC Pillars of Eternity and Tyranny keys for the 10 runners-up. And you answered in your droves.
Everyone has a drawer they can't close because it's stuffed too full of things. Mine has a whisk which always stops the bloody drawer from closing, and it's really annoying, but Obsidian Entertainment's drawer has around 100 game proposals in it. Game outlines in various states, from two-page snacks to 60-page feasts. "There's tons of them," Obsidian co-owner Chris Parker tells me. And for Obsidian there was never a time of greater need of an idea than summer 2012, after Microsoft cancelled Xbox One launch game Stormlands, and when South Park: The Stick of Truth was onboard THQ's sinking ship. It spurred a period now referred to in Obsidian history as the Summer of Proposals.