It's been the subject of fairly hot debate recently about what the adventure game needs to do to be relevant these days. Some, like Telltale, have taken a "if it aint broke..." approach, and revisited the early '90s formula that we all loved.
Speculation over the future of the adventure game has possibly become the most tiresome dialogue within the videogaming press. In fact, even introductions pointing this out are cliché-ridden territory, and deserving of a sunken heart. So I'm sorry. Does it help if I point out that for once, I might have a positive suggestion, rather than forcing out half-laughs at another vapid attempt to resurrect decade old rabbit and dog jokes?