The latest Indie Royale anthology, the Evolved Bundle, has just been released and it's got some pretty great stuff for laughably cheap.
In a week when the gaming world's attention is firmly locked on what's coming next from Nintendo, its strategy for the 3DS felt like an odd collision of truly cutting-edge technology and dogged old-school thinking.
While Apple counts its ever-growing mound of cash built on the systematic dismantling of the need for physical, packaged entertainment, Nintendo marches on with a system which will largely rely on a catalogue of boxed product, retailing for as much as £40 a pop.
As excellent as the glasses-free 3D technology undoubtedly is (assuming you posses eyes capable of seeing the effect), I spent much of the time at the Amsterdam conference thinking, 'Yeah, nice – but would I pay £40 for that piece of software?' The answer was nearly always 'probably not'.
A new game based on Oscar Wilde's play about Salomé is on the way.
There's an urge to give it one out of ten. Maybe a two, because two sounds more genuine than one. One sounds like foot-stomping petulance. Two sounds considered, as if I really do mean it. I'm not, because I don't, but it'd serve a couple of good purposes. Firstly, if considered solely as a classical game, The Path is bloody terrible. Secondly, if you're the sort of person who cares about the review score, it's almost certainly not for you and I should turn you off as quickly as possible.
That's what a lot of this review is going to be about. The Path is a strange, unusual, progressive and unique game, which may even be important for the industry and the development of the form in a handful of ways. It's also so arty that it makes Braid look like 50 Cent: Blood on the Sand. It's not for everyone. And I've got to write a review which says that, while not turning "It isn't for everyone" into a challenge for people who quite like to think of themselves as one of the Not Like Everyones.
The name "game" is always going to confuse people. You only really work out what something should be called after a name's codified. Names for mediums are always kind of made up on the fly. "Novel" has a particularly tortured history as a word. Comics comes from the fact they were the funny pages in the paper - but soon became anything but. A century down the line, they realised they should call comics "sequential narrative", which cuts to the core of what the medium is. It'll never stick, because it's so bloody ugly and there's already a name everyone knows. C'est la vie. We're stuck with novels, comics and games - and novels that aren't novel, comics which aren't comic and videogames which aren't...
Indie outfit Tale of Tales has released its PC horror game, The Path.
The Path can be picked up for USD 10 (GBP 7) from the Tale of Tales website, Steam or Direct2Drive.
The Path, inspired by Little Red Riding Hood, follows the journeys of six girls sent to their grandmother's house, one by one. Alone on the errand, exploration of the forest soon tempts the girls, and plenty of rewards await the curious. But within each forest lives a wolf - one whose appearance and intent will not always be apparent.