UPDATE 27 FEBRUARY 2019: Starbreeze has said Overkill's The Walking Dead will be removed from Steam "within a near future".
It added it's in talks with Skybound to try to find a way for the embattled company to release season two of the game, which had been promised to players and indeed had been included with the Deluxe version of the game.
"We are deeply sorry for the issues this may cause anyone who has bought the game looking forward to the resolution of Season 2 and are working urgently to attempt to resolve the issue," said acting Starbreeze CEO Mikael Nermark. "Please keep an eye on the official OTWD channels for further news."
At Starbreeze's 2016 Christmas meeting, held in a cinema close by to the studio's Stockholm headquarters, CEO Bo Andersson told staff the company was in rude health. Payday 2, a co-op first-person shooter Steam hit, was still making money, virtual reality investments were about getting ahead of the game, and in-development titles, such as Raid: World War 2 and Overkill's The Walking Dead, were on course for success. Starbreeze's top brass even announced a new staff bonus system. The message was loud and clear: Starbreeze had evolved from the plucky developer of Payday into a big, important, successful entertainment company.
Payday maker Starbreeze has postponed the release of Overkill's The Walking Dead on console as the company battles for survival.
It just got a lot worse for the embattled video game company Starbreeze, which has suffered a raid on its offices by Swedish authorities.
Starbreeze is desperately trying to save itself from going out of business after a string of high-profile flops.
Starbreeze says it's cutting costs and refocusing on its core business after Overkill's The Walking Dead failed to meet expectations.
It was the environmental storytelling that hooked me first; a thousand tiny, inconsequential props that told me a story that the characters alone could not.
Broken glasses. Discarded teddy bears. Solitary shoes. Barbed wire. Crimson stains. Suitcases spilling their disintegrating guts along empty highways. An early teaser promised all this; Overkill was painting a rich, abandoned world, one split wide open and now slowly being reclaimed by the undead. Its developers talked of its exploratory work, its research into what happens to an urban landscape when society splinters. When does paint blister and peel, they asked. When does metal start to rust?
Overkill's The Walking Dead
Overkill's The Walking Dead will be playable before release via a closed PC beta going live on 9th October 2018.
The PayDay 2 developer revealed the news by way of a livestream (thanks, VG24/7) and right now, the only way to guarantee a spot in the beta is to pre-order the game.
A standard edition pre-order will secure you a single beta key, while pre-orders of the Deluxe Edition will net you four codes to divvy up amongst your pals.
Payday developer Overkill's The Walking Dead game was given a release date at E3 2018's PC Gaming Show.
It's coming November 8th in Europe and November 6th in North America, with pre-orders opening on June 12th.
We assume it'll be available on PS4 and Xbox One at the same time.
Overkill's The Walking Dead game comes out autumn 2018 on PlayStation 4, Xbox One and PC.
Overkill, developer of the Payday series, released a new teaser video that reveals Aiden, one of the game's four playable characters. Aiden carries a club in the video, so I expect he'll use a club in the game, too.
Overkill's The Walking Dead game is a four-player co-op multiplayer first-person shooter set in Washington, DC, as the outbreak brings the dead back to life.
Back in 2014, Germany won the World Cup, the first Guardians of the Galaxy film came out, and Overkill announced its The Walking Dead game.
The IMAX of virtual reality.
There's another virtual reality headset ready to step into the ring, and it comes from an unlikely source: Starbreeze, the Swedish company responsible for the Payday series, Brothers: A Tale of Two Sons and The Chronicles of Riddick.
Introducing Project StarVR, a headset claiming to be a kind of IMAX of VR gaming. In other words, it offers a much larger field of vision - one that incorporates your peripheral vision.
It's being demonstrated at E3 courtesy of The Walking Dead shooter game that Payday developer Overkill is making for it.
Last summer Payday 2 developer Overkill announced that it would be making a co-op first-person shooter based on The Walking Dead. Now, that game has been confirmed for PS4, Xbox One and PC for a 2016 release, Overkill's parent company Starbreeze has announced.
Furthermore, the developer just announced a publishing deal with 505 Games.
This may not be a huge surprise as Payday 2 was published by 505 Games, as was Starbreeze's Brothers: A Tale of Two Sons.
Last week Payday developer Overkill announced that it would be making a co-op FPS based on Robert Kirkman's The Walking Dead series. It's a tantalising prospect, but one that naturally brings to mind lots of questions. Overkill producer Almir Listo took to Reddit to answer a few of these, even if the studio is remaining fairly cagey on this upcoming project.
Payday developer Overkill and its parent company Starbreeze - developer of Brothers: A Tale of Two Sons and The Darkness - have announced that they're collaborating with The Walking Dead creator Robert Kirkman on a co-op first-person shooter based on his popular zombie apocalypse series.