No Man's Sky News

No Man's Sky's next big update adds multiplayer, out in July

No Man's Sky's next big update, which introduces a proper multiplayer mode to Hello Games' ambitious space exploration sim, will launch on July 24th.

The news comes via Hello Games' Sean Murray, who made the announcement during an appearance on Microsoft's latest Inside Xbox livestream. Murray also spent a few moments offering a broad overview of the update's new multiplayer features.

Next, as the update is known, was described as No Man's Sky's "biggest update so far" when it was revealed in March, and Murray says that it will fuse a "full multiplayer experience" to the game's increasingly rich blend of survival, exploration, crafting, flying, and questing.

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No Man's Sky headed to Xbox One, next big update arrives this summer

No Man's Sky headed to Xbox One, next big update arrives this summer

The "biggest update so far", says Hello Games.

Hello Games has announced that its ever-expanding space exploration sim No Man's Sky will get its next big update this summer, and will also be heading to Xbox One.

The new update has been given the name NEXT, because, says Hello Games' Sean Murray, "it's an important next step on a longer journey for us and the community." No Man's Sky previous update, Atlas Rises, launched in August last year.

There's no word yet on what, exactly, NEXT will bring to No Man's Sky, but Murray calls it the "biggest update so far". It's seemingly so big, in fact, that it even gets its own logo.

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No Man's Sky save overhaul headlines a new PC and PS4 update

The work to improve No Man's Sky continues with an overhaul of the save system in patch 1.38 released on PC and PS4 today.

You are now given five save slots and existing saves will be mapped to them. Each slot represents a new game and choice of mode, and has two sub-slots within it, one for auto saving (triggered when exiting your ship, dying, and buying a Freighter or claiming a base) and one for saving manually, via a save point or beacon.

The aim is to make managing saves between game modes "much easier", Hello Games said.

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No Man's Sky update 1.3 adds 30 hours of story, multiplayer-lite and much more

Today's big No Man's Sky update has now been detailed in full.

The headline additions include a new 30-hour story campaign, procedurally-generated missions, and a limited form of multiplayer where you see other players as floating orbs.

No Man's Sky developer Hello Games has now released the full update 1.3 patch notes, below, after this morning's leak which pointed to multiplayer elements being added.

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No Man's Sky patch 1.23 resolves PS4 Pro 4K frame-rate issues

Digital FoundryNo Man's Sky patch 1.23 resolves PS4 Pro 4K frame-rate issues

And opens up new performance options for both base and Pro hardware.

Hot on the heels of the Path Finder update, Hello Games has swooped in with a new patch to address No Man's Sky's outstanding console performance issues. Patch 1.23 now improves performance by up to 5fps on PS4 Pro in its 4K mode, and also adds the ability to lock or unlock frame-rate on both of Sony's PS4 consoles.

It's a double-whammy of good news for PS4 Pro owners though. If you're playing using the 4K output mode (rendering at a native 1800p), the game now avoids noticeable dips under 30fps. It's much improved, and engine optimisations in patch 1.23 keep the game above of the 30fps line, especially useful when paired with the new capped frame-rate feature.

Until now we've no choice but to play this 4K mode completely unlocked, meaning a jarring range of 30-50fps that never felt great in motion. If you want to push the bar with performance still further, No Man's Sky still runs flawlessly at 60fps in 1080p mode, but once again, you need to set your Pro to output at full HD on the system menus. This is pretty much the only outstanding criticism we have of No Man's Sky's PS4 Pro implementation - desirable features like a 60fps lock should be available to all users regardless of how the system menus are configured.

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Big No Man's Sky update out this week

Big No Man's Sky update out this week

UPDATE: Out today, new video shows off new features.

UPDATE: The No Man's Sky Path Finder Update comes out today. Hello Games has released a new video showing off the game's new features.

The update adds land vehicles, a permadeath mode and PS4 Pro support. Bases can now be shared online. Here's a summary, from Hello Games:

PlayStation 4 Pro Support, and 4K optimisation

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Best-selling Steam games of 2016 revealed

Mix of old and new, big and small.

Happy New Year! Valve has revealed the top 100 best selling games on Steam in 2016. And given the size and dominance of Steam in the desktop gaming marketplace, the results are worth noting.

No Man's Sky patch adds epic space battles

No Man's Sky patch adds epic space battles

Here's how to land your freighter on a planet.

No Man's Sky just received a new patch on PC and PS4 that will make space battles vary in size.

"Players should see bigger battles," developer Hello Games noted in its patch notes.

The update also fixes numerous bugs, like the recurring death loop that would happen if the game autosaved in Survival Mode when the player is about to run out of health.

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No Man's Sky just received a colossal Foundation Update, drastically expanding the space exploration game's feature list, and developer Hello Games has promised much more to come. While it's been cagey on the details of what that entails, recent signs suggest that the sci-fi game will soon receive land-based vehicles.

No Man's Sky studio breaks silence, announces base building and more in huge Foundation update

UPDATE 27/11/16 11.00am: No Man's Sky has now been patched with its big Foundation Update, which adds base building, freighters, farming, options for creative and survival modes and a lot more.

The download for the update clocks in at 2.7GB, around the size of the full game, and its contents have now been spilled in a fresh Hello Games blog post.

Hello Games founder Sean Murray - who shouldered huge amounts of criticism after the game failed to meet expectations - announced the update was live this morning via the following message on Twitter:

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Steam to ban non-screenshots from store pages

"Please show customers what your game is actually like to play."

Steam's impending "Discovery Update 2.0" will change its policy so that all images on a game's store page will have to be in-game screenshots. No more concept art or pre-rendered stills here folks.

Advertising Standards launches investigation into No Man's Sky

Advertising Standards launches investigation into No Man's Sky

Do videos and screenshots misrepresent the game?

The Advertising Standards Authority has confirmed to Eurogamer that it has launched an investigation into No Man's Sky.

The watchdog launched its investigation after receiving "several complaints" about No Man's Sky advertising, a representative told me.

The ASA has the power to have advertisements it believes are in breach of its code of conduct withdrawn, and prevent them from appearing again. If an advertiser refuses to comply with an ASA ruling, it can impose sanctions, such as asking internet search websites to remove a marketer's paid-for search ads.

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Sony's Shuhei Yoshida on No Man's Sky

"It wasn't a great PR strategy…"

Shuhei Yoshida, the popular president of Sony's Worldwide Studios, has said he understands why some fans were critical of controversial space survival sim No Man's Sky - and blamed Hello Games' pre-release PR strategy for building up unrealistic expectations.

About 30 hours into No Man's Sky and I'm still loving it, even if its faults are beginning to pile up like a neat mound of Heridium. It's a soft, muted brand of adventure that Hello Games has crafted - "it is to simulated space what Finding Nemo is to the North Atlantic," said Alexis Kennedy for us on Saturday, and he's certainly got a point - so thank heavens for the PC modders who are here to serve up something for those who would like a little more meat on their bones.

Here's what No Man's Sky's PC patches have fixed

No Man's Sky got off to a bumpy launch on PC, but developer Hello Games is confident that it's solved "around 70 per cent" of current support requests with the remaining 30 per cent being dealt with as we speak.

As for the current fixes, they should help anyone whose game failed to save until they died, spawned on a space station without the means to fix their ship, or had their save data corrupted.

Common crashes have been fixed as well, so the game should no longer freeze when warping, scanning, receiving a blueprint, or setting too many waypoints in the galactic map.

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No Man's Sky's first post-launch patch is out now

No Man's Sky's first post-launch patch is out now

Improves hardware support and framerate on PC, stability on PS4.

No Man's Sky launched to many technical difficulties on both PS4 and Steam. Crashes were common on both platforms and many PC users experienced optimisation issues that brought the framerate to a crawl. But now the game has a patch on both platforms that should alleviate many of these issues.

While Hello Games has yet to release its official patch notes, creative lead Sean Murray said on Twitter that the "PC build adds support for more hardware + improves frame rate at low spec. PS4 improves stability + lots more."

Hello Games released some PC patch notes on Tuesday that explained what the update's beta changed. So that should cover a lot of what's fixed here, though the specifics of the PS4 patch remain a mystery.

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No Man's Sky modders start by shutting up your exosuit

"Life support systems lommffffmfmf."

Modding of the PC version of No Man's Sky is under way, and modders have begun with a few graphics fixes, as well as some quality-of-life improvements that any player of the game will appreciate. Redditor TaintedSquirrel has a roundup.

No Man's Sky offers new PC patch beta

No Man's Sky had a troubled PC launch, but developer Hello Games is on the case and just released a new "experimental" Steam branch that players can implement, effectively testing out an upcoming patch before it gets implemented as the new norm.

To access it, players need to right-click on the game from the Library page and select "Properties". From there, select "Betas" and the new branch should be listed in a dropdown menu under "Select the beta you would like to opt into." The code is: "3xperimental".

So, without further ado, here's what it fixes:

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No Man's Sky Sony's 2nd biggest ever PS4 launch in UK

No Man's Sky has done huge business in the UK, topping the sales chart.

No Man's Sky is Sony's second biggest ever PlayStation 4 launch behind Uncharted 4, Chart-Track said. Remember, that's physical sales only. No Man's Sky also came out in download form on PS4 and on PC.

Hello Games' space title is fifth behind Destiny (PS4), Watch Dogs (PS4), The Getaway (PS2) and The Last of Us (PS3) in terms of new intellectual property across all publishers and Sony formats, Chart-Track added.

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No Man's Sky has an enormous day one patch that adds multiple endings

No Man's Sky has an enormous day one patch that adds multiple endings

But anyone playing early will have to start over to see them.

No Man's Sky developer Hello Games has detailed an enormous day one patch with far-reaching changes for the game.

Your progress through the procedurally-generated universe of No Man's Sky will now follow one of three set paths. Each will have a "significant impact on what you see later in the game", Hello Games boss Sean Murray has said, and the game's story has been rewritten to allow for multiple endings.

There's also now a far higher chance of player "collision", as you can scan for areas visited by other players and drop by.

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No Man's Sky dev pleads fans not watch gameplay leaks

No Man's Sky dev pleads fans not watch gameplay leaks

"You've spent years waiting. Please don't spoil it for yourself :("

Some early footage of No Man's Sky has leaked and developer Hello Games strongly suggests fans not spoil it for themselves by watching.

"We've spent years filling No Man's Sky with surprises. You've spent years waiting. Please don't spoil it for yourself :(" Hello Games founder Sean Murray tweeted.

"Take a break from reading about it, and picking vids apart. You can experience for yourself so soon."

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No Man's Sky gets a final release date

No Man's Sky gets a final release date

UPDATE: $150 special edition shown.

UPDATE 4.45pm: There's a $150 (105) special edition version of No Man's Sky, dubbed the Explorer's Edition, which includes a model spaceship.

Just 10,000 will be available. Each set also includes a badge and an exclusive item to be revealed at the game's release. Mysterious.

This edition is available for pre-order now via IAm8bit.co.uk with either a Steam or GOG key for No Man's Sky's PC version included.

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No Man's Sky release date set for June 2016

No Man's Sky release date set for June 2016

My god, it's full of stars.

Highly-anticipated galactic sandbox game No Man's Sky will launch on PlayStation 4 in June 2016.

Sony just revealed the date during its ongoing Paris Games Week 2015 PlayStation press conference.

Earlier this week there were rumours online that the game would get a surprise launch this week - but it is clear that No Man's Sky studio Hello Games is still deep in development on the ambitious project.

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Watch No Man's Sky wow Stephen Colbert

"And I thought Morgan Freeman was god!"

The Late Show host Stephen Colbert is no stranger to video games after having the likes of PewDiePie attend his show, an honour usually bestowed to movie stars and presidential candidates. This time the 51-year-old host gave the prestigious program's spotlight over to Hello Games, the 10-person Guildford-based studio making No Man's Sky.

Here's over four minutes of No Man's Sky gameplay

Hello Games' Sean Murray took to the stage at Sony's PlayStation Experience event to show some more footage of the ambitious and exciting No Man's Sky.

The video, below, features over four minutes of footage of the science fiction game. We see a pilot launch, land on a planet, jump out and walk about, before we zoom out to get a glimpse of the hugeness of the game's infinite procedural universe.

We then warp to another planet.

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No Man's Sky will launch on console first on PS4

No Man's Sky will launch on console first on PS4

Stunning new planet-to-planet footage arrives.

Hello Games' breathtaking sci-fi open universe game No Man's Sky will arrive for consoles first on PlayStation 4.

Studio leader Sean Murray took the stage during Sony's E3 2014 press conference to make the announcement and reveal more gameplay from the game's procedurally-generated worlds.

Most impressive is the ability to hop from one planet to another with no loading times, from ground to space and back to ground on a different place in the solar system.

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Over the holiday Joe Danger developer Hello Game's Guilford office was flooded with the insurance refusing to cover the natural disaster. This left many concerned that the four-person studio's highly anticipated first-person sci-fi epic No Man's Sky would get delayed. Hello Games has updated its blog to let us know that won't be the case and everything's going to be okay.