Sambocade is a type of cheesecake dating back to 14th Century England, so it should come as no surprise that it makes an appearance in Neverwinter, the Dungeons and Dragons MMO.
2nd June 2016
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23rd August 2010
Neverwinter, the MMORPG that's been spun out of the Dungeons & Dragons franchise, has been given a final date for PlayStation 4. Oh, and that date is July 19th.
Free massively-multiplayer online role-playing game Neverwinter is coming to PlayStation 4 this summer and does not require PlayStation Plus to play.
The game, naturally, has optional microtransactions, but you should be able to play from start to level-cap, as one of eight classes - and across nine expansions of content - for free.
Neverwinter has been around for a few years on PC. It's made by Cryptic Studios, the studio that once made City of Heroes/Villains as well as Champions Online and Star Trek Online, so it knows what it's doing.
Massively-multiplayer online role-player Neverwinter will be available to play on Xbox One from 31st March.
The Dungeons & Dragons fantasy will be free-to-play for anyone with an Xbox Gold subscription.
Xbox One owners will be able to play through all the content from the base game and all playable classes, including the Scourge Warlock and the Tyranny of Dragons expansions.
UPDATE 6.33pm: Perfect World has responded to our query about how Neverwinter Online will be adapted to consoles.
"The game will have some different elements to suit the nature of console play, such as new UI to fit in line with controller usage and use the native friend's list in Xbox Live," the publisher explained. "That said the core experience will be the same, with a different cadence for module updates."
When asked what other platforms Neverwinter Online will appear on, it simply stated, "We have no official word on any other consoles outside of the Xbox One at this time."
While gingerly picking my way through the alchemical laboratory at the centre of a ransacked mansion, carefully hunting for clues, I found myself facing a large, glowing stone the size of man. I stepped closer, carefully examined the surface of this gigantic oddity and read the description that this quest's creator had left for me.
"It's just a typical magical crystal," it said.
Ah, it's just a typical magical crystal. Move along. And so I did, because the rest of the quest was to be found elsewhere, in overturning other, very clearly signposted clues and shanking a few more elves.
Cryptic Studio's new free-to-play MMO Neverwinter will be released on 20th June.
That day will also see the release of Nevewinter PVE and PVP endgame content add-on Gauntlgrym - a huge battleground where level 60 players fight 20-aside for treasures hidden underneath a dwarven city. There's a video of Gauntlgrym below.
All open beta progress in Neverwinter will be carried over to the live servers. It sounds like beta servers will become live servers on the same day - 20th June - with a short maintenance interlude in between.
The Neverwinter open beta has begun.
The floodgates have opened to the game and its content creation system, called the Foundry. Characters created in the open beta will transfer over to the official live launch, but developer Cryptic stressed it is treating the open beta as such, and called on players to send feedback.
The Dungeons & Dragons-themed MMORPG is free to download and play and is supported by with micro-transactions. You can play for free right up to level 60 and as one of five character classes.
More champions online.
I'd ruled Neverwinter out and I shouldn't have. It's more significant than I thought.
What happened to Neverwinter, the cooperatively-minded online D&D game being made by Star Trek Online developer Cryptic Studios?
Nice to see you again.
Just around the corner now.
Atari appears to be in the process of switching off Eden Games' life support and closing the studio.
Cryptic Studios' pledge to leave behind MMOs and pursue games like Neverwinter, a co-operative online RPG, appears to have been for nothing - Neverwinter will henceforth become a full-scale, free-to-play MMO.
Dungeons and dragons present and correct.
Cryptic Studios - creator of City of Heroes, Star Trek Online and Champions Online - has a buyer: Chinese MMO outfit Perfect World.
If you want Star Trek Online to be free-to-play then you had better jolly well say so, Cryptic boss Jack Emmert has told Eurogamer, because right now that decision hangs in the balance.
Champions Online and Star Trek Online didn't cut the mustard. Atari and Cryptic may tout "solid" subscriber bases - and the games themselves may have them - but STO and Champions underwhelmed. We know it, you know it, Cryptic knows it.
Cryptic has assured Eurogamer that Champions Online and Star Trek Online are "very solid" and won't be left to rot while the studio concentrates on making new game Neverwinter - not to mention the "several" other projects in development there.
Neverwinter may be an online multiplayer RPG, but what it aspires to be most is "a co-op Dragon Age with a touch of Oblivion's exploration", Cryptic's Jack Emmert has revealed.
There are yet more projects underway at Cryptic Studios besides Star Trek Online, Champions Online and Neverwinter, Jack Emmert has revealed to Eurogamer.
Cryptic Studios boss Jack Emmert has admitted the company needs to "dramatically" improve the quality of its output for its new multiplayer RPG, Neverwinter, announced yesterday.
Atari Europe has announced a new Neverwinter game, created by Star Trek Online developer Cryptic Studios and due out on PC during the last three months of 2011.
Neverwinter is described as a "co-op role-playing game inspired by R.A. Salvatore's upcoming book trilogy".
"Once a bustling location, Neverwinter has faced a great many disasters in the past hundred years," says the official blurb.