Need for Speed Undercover Digital Foundry

Xbox 360 vs. PS3 Face-Off: Round 18

Digital FoundryXbox 360 vs. PS3 Face-Off: Round 18

Skate 2, Silent Hill, EndWar, NFS, Sonic, Argonauts.

It's that time again. If the recent F.E.A.R. 2 and Street Fighter IV features did not sate your face-off needs adequately, we're back with the more traditional roundup format, boasting a six-strong set of releases that collectively sum up both the good and the bad of multiformat development as it stands right now. And this month's assortment adds a new meaning to the term 'cross-platform', as we get to see what PS2-era assets look like in a brand new PS3/360 game!

As per the norm, we've worked hard in bringing you the best-possible assets to show you how the games compare on both platforms: that'll be digitally lossless 24-bit full-range RGB grabs freshly and brutally culled from the HDMI ports of our PlayStation 3 and Xbox 360 Elite, and accompanying h264-encoded videos from the same sources. You all know the score by now - streaming video actually becomes relevant for the purpose here, by slowing down the video and zooming in on a section of the screen, with one pixel in the excellent Eurogamer video player equating to one pixel on your HDTV.

So, bearing in mind the additional title-specific coverage you've been enjoying of late, there's a somewhat pared-down roster this time, combining some of the most recent 2009 releases with a bunch of high-profile 2008 tail-enders that worked hard in avoiding our radar.

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