After 17 years, then, this is it - the end of Hideo Kojima's run on Metal Gear Solid, and a rousing finale for the auteur's stint on one of the greatest series in gaming. And what a way to bow out: The Phantom Pain is a twisting, expansive adventure that blows apart the Metal Gear formula, spreading it out across a rich, generous open world.
Welcome to Metal Gear Solid 5 - Skull Face, the 30th main story mission of the game, following on from Metallic Archaea.
Welcome to Metal Gear Solid 5 - Root Cause, the 27th main story mission of the game, following on from Aim True, Ye Vengeful.
Welcome to Metal Gear Solid 5 - Close Contact, the 24th main story mission of the game, following on from The White Mamba.
Welcome to Metal Gear Solid 5 - Voices, the 20th main story mission of the game, following on from On The Trail.
Welcome to Metal Gear Solid 5 - Rescue the Intel Agents, the 17th main story mission of the game, following on from Traitor's Caravan.
If you reach certain milestones in the game, or finish off particularly tricky missions, you'll receive a special Key Item as a reward. These allow you to develop new items of equipment and cosmetic items - here's how to unlock every one of them.
Welcome to Metal Gear Solid 5 - Lingua Franca, the 14th main story mission of the game, following on from Pitch Dark.
As you might have gathered by now, Hideo Kojima's fond of an 80s track or two, and there are plenty of these tunes to add to your collection as you play through Phantom Pain. In order to increase your repertoire of available tunes, you'll need to seek out the many music tapes sprinkled here and there. Unless you're turning the place upside down as you play though, you're likely to miss a few.
As well as a massive world full of missions and Side Ops, there are of course plenty of Trophies or Achievements - depending on your platform of choice - to be unlocked in Phantom Pain, and it's going to take you quite some time to tick off the more valuable ones. The game is huge after all, and the developers aren't exactly shy about sending you into every last nook and cranny to sample what's on offer.
As you play through the Phantom Pain, you'll be able to acquire special Blueprints which allow you to develop new equipment back at base. Some of these are simply found in specific locations, while others are provided as rewards for completing special assignments or Side Ops.
For the vast majority of the missions in Metal Gear Solid 5, you'll receive a score rating which provides a rough overview of your overall performance. When you first attempt each mission, you'll probably score a bit on the low side, but repeat attempts should see you climbing the ranks quite quickly as you master each element of the job at hand