Metal Gear Solid 5 Features

Feature | Metal Gear Online needs major work

Despite bugs, there's fun to be had, but will Konami stick with it?

Feature | The wolf in Snake's clothing: Metal Gear's twisted hero

Is Kojima's stealth series gaming's Fight Club?

Feature | All about that base: Metal Gear Solid 5's FOBs are glorious

And the microtransactions aren't an issue, yet.

Digital Foundry | 1080p60 and beyond: the best PC hardware for Metal Gear Solid 5

How The Phantom Pain on PC improves over console - and the hardware you'll need for the best experience.

Digital Foundry | Can last-gen consoles handle Metal Gear Solid 5?

Digital Foundry on the highs and lows of MGS5 on PlayStation 3 and Xbox 360.

Digital Foundry | Digital Foundry: Hands-on with Metal Gear Solid 5

Can Xbox One's 900p upgrade sustain 60fps? And how does it compare with PS4?

Feature | The Phantom Pain is unlike other Metal Gear games

And unlike other open world games, too. Our early impressions ahead of review.

Feature | Rich Stanton on: The Koj delusion

Is Metal Gear Solid provocative or just perverse?

Feature | Japan's slumbering giants awake at Tokyo Game Show

Metal Gear and Final Fantasy prove there's still plenty to get excited about from gaming's spiritual home.

Feature | Snake moves with the times, Lara doesn't

The Tomb Raider deal dominated headlines, but Metal Gear's move onto Steam is the true harbinger.

Feature | Managing Mother Base in Metal Gear Solid 5: The Phantom Pain

Big Snake, little Snake inside an upgraded cardboard box.

Feature | Stealth vs stealth

One is making Metal Gear Solid 5, another Volume. Both discuss the current state of stealth.

Feature | Developers' Most Anticipated Games of 2014

Titanfall! Destiny! The Witcher 3! The Last Guardian (hopefully)!

Feature | The strange evolutions of Metal Gear Solid 5

Ground Zeroes introduces the cornerstone of a new type of Metal Gear - but are the foundations solid?

Feature | The next-generation will be open-world

Ubisoft and more on connected freedom.