As if there wasn't enough gaming to do this weekend - Fallout 4, Rise of the Tomb Raider, StarCraft 2: Legacy of the Void, Star Wars Battlefront on EA Access, all those Xbox 360 classics hitting Xbox One backwards compatibility (I'm downloading Pac-Man: Championship Edition and Might & Magic: Clash of Heroes, officially two of the greatest games ever made, as I type) - talented Vancouver indie Klei is celebrating its 10th anniversary by making its entire catalogue free on Steam for the weekend.
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Klei Entertainment's excellent 2D stealth game Mark of the Ninja is getting its first bit of DLC with the Special Edition add-on, due 16th August on XBLA and Steam. [Editor's note: We were originally mistakenly informed that it would be coming out the 15th. We apologise for the error.]
Mark of the Ninja developer Klei Entertainment has announced its Special Edition DLC due this summer on XBLA and Steam. No price has been set.
The expansion will add a new prequel level that follows the early life of tattoo artist Dosan. It will set the stage for what happens during the main game.
Additionally, the add-on will introduce an all new style of play in which players can perform non-lethal takedowns. There will also be two new items. While Klei hasn't revealed what they are just yet, it noted that one is "more geared to stealth and concealment" and the other is "a bit more direct." Both the new play style and items will be available in the main campaign as well as the new stage.
Acclaimed 2D stealth platformer Mark of the Ninja is slated for a Steam release on 16th October, developer Klei Entertainment has announced via a new trailer below.
Within seconds of pressing start, you can tell that Mark of the Ninja is the work of Klei Entertainment, the Canadian indie dev responsible for action brawler Shank. There's the same robust comic book style, with designs and animation reminiscent of Genndy Tartakovsky. There's the side-scrolling template, with crisp responsive movement. What there isn't, though, is mayhem.
Where Shank stamped its mark with a blood-stained boot, Mark of the Ninja is, by necessity, a far more measured and contemplative experience. It's a stealth game, and one of the finest examples of that genre to see the light of day in a long time.
Ignore the generic title, and skip past the predictable story about an honourable clan at war with a ruthless technologically advanced enemy. Mark of the Ninja's pleasures are in the moment, in the intuitive mastery you have over your environment and in the way Klei gradually expands from a solid gameplay core to introduce a steady stream of new abilities, enemies and ninja tools.
It's a lonely life, being a ninja. You need to put aside any notions of honour, glory, and individuality and do your duty without a taking an iota of credit. It doesn't help when you're among the last of your kind living in the modern era. And it's especially discouraging when you're on a suicide mission from which there is no escape.
Shank developer Klei Entertainment's upcoming Mark of the Ninja may retain a similar stylish cartoon aesthetic to its Rambo-esque throwback - all bold angular lines and brights splashes of colour - but this is a much darker tone than the studio's previous offerings.
The lore behind Mark of the Ninja is that in times of crisis, an insulated ninja clan can call upon a champion with great power to save them. This is done by adorning the chosen warrior with tattoos made from a forbidden ink that imbues the wearer with special powers.
Shank developer Klei Entertainment has just announced Mark of the Ninja - a stylish 2D stealth platformer due on Xbox Live Arcade this summer.
There's not much to go on other than a very brief gameplay clip hidden behind an old school text adventure site.
Click through the brief story and you can see the titular warrior laying a mantrap, grapple hooking around the environment and then smashing a street light to lure an enemy to his death. See below for a couple of screenshots.