In last week's episode of our ongoing cooking show Chiodini's Kitchen, I cooked some spicy simmered fruit from Breath of the Wild. Ordinarily that would mean it was time to find a new game and a new recipe to feature for next week but somehow, when it came to Breath of the Wild, I wasn't ready to let go yet.
It's finally here! After what seems like an eternity, The Legend of Zelda: Breath of the Wild has been released into the, erm, wild. Think about it, at this very moment Nintendo fans the world over will be excitedly tearing into the packaging of their new Switch console, Zelda cart in hand, ready to begin an epic adventure.
Weep for Doris. That's the name of my faithful steed (though not my first) in The Legend of Zelda: Breath of the Wild - which is a bit good, by the way. Doris doesn't have the best stats but she has a sweet temperament and bonded with me perfectly at first sight, a gesture of trust I have now unforgivably broken by forsaking her for another.
Breath of the Wild is so close I can almost taste it. Actually, scrub that, I can taste it - turns out the next chapter in the Legend of Zelda franchise is pretty big on cooking, so I did the only logical thing and whipped up a dish from the game.
I've been playing The Legend of Zelda: Breath of the Wild on Switch for review for the past couple of days, and I am now permitted to share my impressions of my first five hours of gameplay with you. In fact, thanks to an extremely complex embargo forbidding everything from plot details to certain kinds of clothing, there's not much new I can reveal that hasn't already been sifted by journalists and the community from the E3 demo, interviews and such. I also want to keep my powder dry for the review, so I won't delve too deep into what I think about it yet. I am prepared to drop a couple of hints on you, though. Are you ready?
Ever since its announcement, the Nintendo Switch has been a divisive console. Preorder numbers are looking fairly healthy across the board for the portable hardware, and yet scores of people are playing soothsayer and declaring the Switch will be the death of Nintendo. The argument has even reached the Eurogamer video team, as Ian Higton and I butted heads over the Switch in these two videos.
While Nintendo's big reveal may have left some people feeling a little cold, I think it's safe to say there's a lot we now know about the Nintendo Switch that we didn't know yesterday.
Some cracking games came out in 2016 - this year we've spent hours screaming about onions in Overcooked, contesting the payload in Overwatch and, of course, going on overwatch in XCOM 2.
You might have seen a video we uploaded earlier this week, in which we demonstrated how to create your very own rudimentary catapult in Breath of the Wild. All you need is a treasure chest, a metallic plank and a boulder, and you too can fling Link into the air and watch as he soars, very briefly, before then plummeting towards the hard, unforgiving earth waiting below.
And it got me thinking! Breath of the Wild is going to be a gigantic game, clearly, but it could well be the smaller details that separate this game from the many other open-worlds we've already explored. I'm much more excited about that daft catapult than I am about comparing the size of the world map to The Witcher 3 or GTA 5.
There's a lot to like about Breath of the Wild. The first hands-on demo was so good, says news man Tom Phillips, that he played it four times at this year's E3. That's four more times than I've been able to.
Some fantastic games came out in 2015. Unfortunately, quite a few (hopefully) fantastic games didn't come out in 2015. With the likes of The Legend of Zelda Wii U, Tom Clancy's the Division and Uncharted 4 all pushed back into 2016, I decided to take a look at some of the upcoming games we really ought to own by now.