In today's video games, the open world is now commonplace - a single, continuous gameplay area that offers a vast canvas for developers to populate, to varying degrees of success. At the most fundamental level, what makes these sandbox games work is their ability to stream in world data on the fly as you play, with no loading whatsoever to disrupt the flow during traversal. What is now the norm was once the most ambitious of gaming concepts - one that initially came to fruition in the console space with the classic Legacy of Kain: Soul Reaver for the original PlayStation.
UPDATE: Square Enix has confirmed that Nosgoth is a multiplayer game set in the Legacy of Kain universe.
A reference to "War for Nosgoth" in a new AMD patch log has sparked speculation that Square Enix will soon announce its oft-rumoured Legacy of Kain reboot.
Crystal Dynamics' 1999 cult-classic action/adventure Soul Reaver - the sequel to Blood Omen: The Legacy of Kain - was originally thought up as a new IP.
Crystal Dynamics has discussed its new IP, saying it'll be "fresh and familiar" and offer a similar experience to the new Tomb Raider game.
Crystal Dynamics, the developer behind the new Tomb Raider game, is making a Soul Reaver reboot, according to a new report.
An online survey has hinted that Square Enix may be considering a revival of the Legacy of Kain series.
Cult classic third-person action adventure Legacy of Kain: Soul Reaver launches tomorrow on the European PlayStation Network.