League of Legends


Key events

We have an odd relationship with gambling in the UK. You'd be hard-pressed to find a high street or city centre that doesn't have at least a couple of bookmakers' shops mixed into it, offering bets on everything from horse racing and football to whether or not Kate Winslet will cry if she wins an Oscar (yes that was a real thing). But how does esports fit in?

A few weeks ago, developer Riot Games unleashed the latest weapon in its incredibly well-financed marketing arsenal: a three-minute music video for POP/STARS, a song performed by a fictitious girl band consisting of four of the most popular characters in League of Legends. That track has now managed to secure the top spot on Billboard's World Digital Song Sales charts.

Esport "killer games" aren't right for Olympics, says IOC

"We cannot have ... a game which is promoting violence."

Don't expect to see esports in the Olympic Games any time soon. International Olympic Committee president Thomas Bach believes the video games being played still promote violence and killing too much to be included.

In recent weeks Eurogamer has closely followed the debate surrounding video game loot boxes and in-game gambling. We've investigated the legislation around the issue, reported on the government's response to direct questioning and investigated how developers could react to stricter regulation. But what about the people who actually spend money on loot boxes?

League of Legends eSports controversy continues as Riot announces sweeping changes to funding

Riot Games has announced a broad set of changes to the way it distributes eSports funding, following weeks of debate amongst the competitive League of Legends community.

The context here is complicated, to say the least, but the changes were undoubtedly sparked by last month's controversy involving complaints made by TSM team owner Andy "Reginald" Dinh, and the subsequent responses from Riot Games and League of Legends co-founder Marc "Tryndamere" Merrill. In brief, Dinh - and others - argued that Riot made the lives of team owners and players extremely difficult with both disruptive game patches ahead of tournaments, and overzealous restrictions on sponsorship income.

Since then, the community has entered something of an introspective period. Numerous team owners, such as Immortals chairman Clinton Foy, along with fellow professional League of Legends players, grouped together under the hashtag 'LCSForever' in a rather stirring show of support for the cause. The 800,000 member strong League of Legends subreddit discussed the issues with it's usual gusto.

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VideoWatch: Why is League of Legends the biggest game in the world?

We visit Riot Games and try to figure it out.

With more than 67 million players logging in each month, League of Legends is the most popular video game in the world. Actually, that sentence doesn't even do it justice - those numbers are about two years out of date by now, and developer Riot Games claims today's figures are "substantially" higher.

The Eurogamer podcast is back (again!)

We talk The Witness, visiting Riot Games, and virtual reality.

After receiving literally several requests to reboot the podcast, we're doing just that. We had a lovely time recording this one-off special at last year's EGX and a bunch of the Eurogamer staff - including myself - have missed being able to sit down and chat video games for around an hour or so.

In the brief history of professional League of Legends, there might not be another European player who generated as much hype and excitement as Martin 'Rekkles' Larsson. When he debuted for Fnatic in 2014 - a proud eSports organization that predates League, and whose team won the first-ever LoL world title - it was supposed to the mark the start of a new era.

Razer announces eSports documentary Team Razer: Great Games

Razer announces eSports documentary Team Razer: Great Games

A three-part series focusing on StarCraft, Dota and League of Legends.

Hardware manufacturer Razer is following in Valve's footstep by producing a documentary about eSports.

Just as Valve made the free-to-watch Dota documentary Free to Play (which our editor Oli Welsh reviewed), Razer is going to follow the trials and tribulations of eSports competitors.

Dubbed Team Razer: Great Games, the documentary will be a three-part series, with each episode focusing on a different game's origin in eSports and its top players.

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LOL: Riot offers new hires a pay-out to quit

To retain those after more than just money.

League of Legends maker Riot Games is offering newly hired staff 10 per cent of their salary if they quit. This Queue Dodge initiative hopes to weed out - in a positive way of course - those only after money, and to retain those there for something more.

A recent survey of 10 million mobile gamers claimed only 2.2 per cent of the free-to-play audience spent any money at all. That's worrying - does it mean developers are deliberately designing games to cater for the minuscule minority rather than the vast majority?

ISP porn filters interfering League of Legends patching?

ISP porn filters interfering League of Legends patching?

Riot says no reported incidents but monitoring anyway.

Riot Games has told Eurogamer there have been no reported incidents of the anti-sex law interfering with League of Legends.

The anti-sex law means UK internet service providers will, by default, filter out internet content associated with pornography for new customers. And blocking anything mentioning "sex" has seemed to be the first port of call.

Members of the the League of Legends subreddit soon noticed some adverse effects, as update files "VarusExpirationTimer.luaobj" and "XerathMageChainsExtended.luaobj" were blocked.

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LOL boss' Twitter account hacked, reveals card game

Riot insists Supremacy "one of many prototypes".

Over the weekend, the president and co-founder of Riot Games - Marc Merrill - appeared to have his Twitter account suffer a hostile takeover at the hands of a hacker. That hacker proceeded to announce and show pictures of a standalone card game called League of Legends: Supremacy - a name trademarked by Riot a year ago.

Blizzard: UFC-style reality shows could propel eSports into the mainstream

StarCraft 2 maker on the tipping point for professional gaming.

With the emergence of hit video game streaming websites such as Twitch.tv and in-client tournament viewers, eSports is booming. But while hundreds of thousands visit packed venues and millions tune in online to watch their favourite professional StarCraft, League of Legends and Dota players and teams battle it out, eSports is yet to hit the mainstream in the west as it has done in South Korea. Some believe it can. Some believe it can't. Some believe it shouldn't even try.

FeatureA league of their own

From the archive: Backstage in the League of Legends phenomenon, and front seat at its world championships.

Every Sunday we plunder our archives to bring you a feature you may have originally missed, or perhaps would like to read again. This week, we go back to October 2012, where Simon Parkin reports from the frontline of League of Legend's competitive scene.

FeatureLeague of Legends: Dominion

LoLers divide and conquer.

For many games or sports, one playing field is quite enough. A rugby, football or hockey pitch need never change, while the ageless simplicity of the chessboard belies the complexity of the many matches that have been fought across it.

League of Legends scores 15m users

1.4 million playing online RTS every day.

Riot Games' online strategy title League of Legends has passed the 15 million registered users mark, the developer has announced.

Riot defends League of Legends EU split

"This is not a perfect solution."

At least "a dozen" alternatives were explored and "extensive research" carried out before the decision was made to carve the European League of Legends territory in half, Riot Games has told Eurogamer.

League of Legends

League of Legends

The tower defence rests.

"Carrots?" I ask the phone pinned between my head and my shoulder. I'm not sure what it means. It's annoying, having a phone cradled on your shoulder and telling you things when you're trying to play League of Legends.

The voice in the phone (my friend?) repeats that the only thing she needs (a woman!) for our stir-fry tonight is carrots. Stir-fry! Of course! We'd arranged to meet for dinner tonight. I should have already left the house, but the online match I'd signed up for was dragging on.

This was about six hours ago. So, League of Legends clearly passes the first test of any addictive, free online game, the greasy business of managing to hypnotise you utterly and take fat bites out of your free time. The question became whether it would pass the second test - whether I would abandon my team by dropping out of the game to head out the door, or tell my friend I'd be late and keep playing.

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League of Legends open beta begins

League of Legends open beta begins

Try the DotA spin-off for free.

League of Legends, the RTS/RPG hybrid from the creators of all-conquering Warcraft III mod Defence of the Ancients, begins its open beta today.

European players can sign up at the game's website. Open beta will last a week, before the game's "pre-season" begins on 30th October. Since League of Legends is free-to-play, you'll be able to keep your open beta accounts once the game launches in earnest.

League of Legends is an evolution of the Warcraft mod DotA Allstars, one of the most popular player-made mods in history. As a highly competitive online multiplayer game, it will operate in seasons: the pre-season will give players time to learn the game and organise themselves before season one begins in the first half of next year.

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Warrior Epic & League of Legends

Diablo and DotA for the free-to-play generation?

In simple terms, GOA is a games publisher - but it's more accurate to picture the French outfit as a service provider. That makes sense when you consider its parent company, Orange, but it still sounds like a foreign concept in videogaming. It really shouldn't, however, and it won't for much longer.

Riot unveils Warcraft-inspired RTS

Riot unveils Warcraft-inspired RTS

League of Legends to blend genres.

Riot Games has unveiled League of Legends, a competitive online game attempting to blend RPG and RTS gameplay.

The idea is to occupy the persistent role of a Summoner (RTS general), who watches battles from a far and participates in them through Champion units, which gain levels, unlock abilities and gather items by being active.

Then, eventually, the Summoner will also gain rank, unlocking its own array of abilities to unleash on enemies.

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