The Last of Us

A beautifully crafted addendum to The Last of Us, a game that already stands tall above many of its peers.


VideoWatch: Seven games made better by DLC

It's this week's Eurogamer Show.

FeatureThe new cinema of Naughty Dog

How the developer arrived at The Last of Us, and where it's heading next.

Key events

31st July 2014

The Last of Us review

5th June 2013

The Last of Us review

13th December 2011

The Last of Us Preview

Barren wastelands. Decrepit and abandoned towns. Desolate landscapes ravaged by time and trauma. Recognisable landmarks slowly but surely reclaimed by nature after our demise. Games have consistently embraced the post-apocalyptic setting. It invites excitement, apprehension and a deep curiosity, and plays on the thought-provoking hypothetical, the 'what if?'. And when these post-apocalyptic environments and landscapes are incredibly detailed, they can result in great efficacy and power.

FeatureVideo games and the change of autumn

The golden browns of The Vanishing of Ethan Carter, The Last of Us and Fallout 4.

Editor's note: Rob's piece here concludes his series of essays for Eurogamer on the seasons in video games. For more, be sure to check out Video games and the life of summer, starring Witcher 3, Firewatch and Dishonored 2, The power of spring in Horizon Zero Dawn, Everybody's Gone to the Rapture and The Last of Us, and Video games and the power of winter, which looks at Skyrim.

We are living in a new golden age of video game music, and by way of a celebration there will be a lavish orchestral concert at the Royal Albert Hall at the end of the month (Wednesday, 30th May). It's called PlayStation in Concert and will feature an 80-piece Royal Philharmonic Orchestra, plus City of London Choir, bringing PlayStation music to life. Oh, and a light show.

After the darkness and dormancy of winter life restarts, almost as if the punishing frosts, snows and winds had never happened. The season of spring starts to take hold, colours reappear, foliage regrows and landscapes transform to offer different looks, feels and opportunities for interaction. This can be truly impactful when it manifests in video games. Where winter revealed the bones of landscapes and their design, spring brings a softer touch, its re-birth and revitalisation draping life and colour back over lands. Spring can empower a landscape to represent and symbolise in its own way. By adding these into games' story arcs and narratives, a whole new side of the landscape can be seen and experienced - one where the land tells stories of recovery, shows an ability to cleanse and has an ability to enhance peace and quiet, all while under the drape of a colourful, full of life landscape, giving the land an entirely new look and atmosphere.

The environments of massive open-world games, particularly in recent years, have been rightly praised for their representation, scale and design accuracy. However, there are some gems at the other end of the spectrum - environments that make you feel cramped, tense and desperate for a break. This is an approach to environment design utilised in our real-world, from gardens to architecture, and is mirrored excellently in some game environments, creating areas that trap us in cramped, claustrophobic conditions.

The Last of Us: Part 2 announced, Ellie and Joel to return

The Last of Us, one of the finest games in recent memory, is getting a sequel.

Developer Naughty Dog formally announced The Last of Us 2 this evening on stage at PSX 2016.

Main characters Joel and Ellie will both return for the follow-up, which is set some years later. Ellie is a young adult, vengeful. She also still plays the guitar. And she's still hanging around with Joel.

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Why The Last Of Us doesn't need a sequel (and why we'll play it anyway)

Some time before The Last Of Us was released in 2013 I received a small, squeezable brick in the post from Sony Computer Entertainment. It was about the size of a deck of cards and textured like a stress toy, and it had "The Last Of Us" printed on one side, with a smiley face on the other. A happy brick.

The brick remains one of the oddest pieces of promotional material I've ever been sent, although with hindsight there are worse emblems for Naughty Dog's serious, desaturated tale of survival in post-civilisation America. John Lanchester, writing about games, noted that "Respectability is a terrible thing for any art form", and with its Oscar-winning composer, its shelf of BAFTAs, and its zombies that are too sophisticated to be called zombies, The Last Of Us comes perilously close. You wouldn't know from its face, but this brick is caught in the middle of a tug-of-war over this respectability, at once a sign of how resistant the game and its grim setting are to celebration and trivialisation, but also, actually, the perfect symbol of The Last Of Us' lean simplicity. The game is cold and hard, compact and brutal.

The Last Of Us was a summing up of sorts. It arrived in June 2013, less than six months before the launch of PS4, a late-generation victory lap for Naughty Dog after the studio had delivered three breathless, brickless Uncharteds. Here, though, was something else, not so much a break from matinee adventuring as a dark inversion - The Last Of Us takes the invincible third-person combat of Nathan Drake's extended power fantasy and turns it into a 15-hour prison-yard murder, the same levering reticule and cover mechanics transmuted into a gasping, sweaty ordeal. It is a game about powerlessness and fear, one that declines to spare us the mundane details of scavenging and survival. It's a game about opening drawers and cupboards, about making bandages with bourbon and rags. It's a game about the irreducible usefulness of bricks.

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VideoWatch: Seven games made better by DLC

It's this week's Eurogamer Show.

It's been a good week for people who enjoy half-cloaks and complicated bits of machinery, all things told. Star Wars Battlefront's new DLC let's you play as cape-sporting cloud man Lando Calrissian, whereas Fallout 4's Contraptions workshop DLC lets you tinker with all sorts of, well, contraptions.

Naughty Dog clarifies The Last of Us 2 rumours

"We were working on stuff, but we don't know what we're doing next."

Last week Naughty Dog accidentally referred to its hit post-apocalyptic epic as "the first The Last of Us" and voice actor Nolan North had previously let it slip that a sequel was in development. But that's not necessarily the case as the studio has recently clarified.

Naughty Dog accidentally lets The Last of Us sequel slip

Naughty Dog accidentally lets The Last of Us sequel slip

"Did I say the first The Last of Us?"

Naughty Dog all but confirmed that a sequel to The Last of Us is in the works.

During a livestream of the Uncharted: Nathan Drake Collection writer Josh Scherr said, "All the facial animation in the Uncharted series was led up by Eric [Baldwin, lead animator] here. All the facial animation in the Uncharted games and the first The Last of Us- uh, did I say the first The Last of Us? The first Last of Us. The Last of Us. The first Last of Us. The Last of Us was also keyframe animation."

Baldwin couldn't help but laugh at this point while community strategist Eric Monacelli stuck to the script and pretended nothing had happened, quickly changing the subject to the Left Behind DLC.

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Nolan North: "I know they're doing The Last of Us 2"

UPDATE: Joel actor Troy Baker: "I know nothing."

UPDATE 30/6/15 9.55am: The Last of Us lead actor Troy Baker has said he knows nothing of a sequel to the game, despite word today from Uncharted lead Nolan North that The Last of Us 2 would be made.

Some tremendous steps toward LGBTI equality have been taken of late - the gay marriage referendum in Ireland being one particularly inspiring example. There's still a ways to go, of course, but overall it's encouraging to see acceptance growing in the public consciousness.

Arnie's new film channels The Last of Us

Grizzled, flannel-shirted Dad protects daughter during viral apocalypse.

Upcoming Arnold Schwarzenegger film Maggie looks more than a little inspired by The Last of Us, Naughty Dog's post-apocalyptic PlayStation masterpiece.

PlayStation Now closed beta begins this spring in UK

PlayStation Now closed beta begins this spring in UK

Uncharted 2! The Last of Us! God of War Ascension! More!

A private beta for PlayStation Now begins this spring in the UK, Sony has announced.

PlayStation Now is Sony's game streaming service. It lets you play PS3 games on PS4 using Gaikai's cloud gaming technology.

PlayStation Plus members will given the opportunity to "be among the first" to use PlayStation Now, but you have to register your interest on

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Whatever your stance on the humble moustache, mutton chops, beard or goatee, facial hair can be found growing with reckless abandon on a number of gaming's most memorable protagonists (and a few forgettable ones to boot). Once you delve a bit deeper, however, a pattern starts to emerge from among the bristles; facial hair is, basically, game developer shorthand for emotional development.

The Last of Us' new multiplayer DLC executions are PS4-exclusive

The Last of Us is getting some slick new multiplayer DLC this week with a bevy of new weapons, skills, items, outfits, gestures, and special executions. While most of these add-ons can be purchased for either the PS3 or PS4 versions of the game, some of the new executions are PS4-exclusive due to "memory constraints" with Sony's older hardware.

"We had to exclude some sets from the PS3 version of the game due to memory constraints on the hardware," said Naughty Dog community strategist Eric Monacelli on the official The Last of Us site. "Yes, it seems with our latest add-ons we're squeezing every last ounce of memory the PS3 has to run our Factions mode."

The PS4-exclusive special executions are for the rifle, automatic rifle, and ground shiv, Sony has confirmed to Eurogamer.

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FeatureThe new cinema of Naughty Dog

How the developer arrived at The Last of Us, and where it's heading next.

With Naughty Dog, you often get more than you asked for. When the Sony-affiliated Santa Monica developer set about creating a light-hearted jaunt for the PlayStation 3 with Uncharted, it created a dynamic and impressively filmic brand of interactive action. As the last generation came to an end and it set about a fusion of the survival horror of Resident Evil 4 with the emotional heart of Ico, it flourished a post apocalyptic genre piece with a tale of human warmth: a story about adolescence interrupted, adulthood and parental responsibility, as well as the countless lies we tell each other every day just in order to survive.

The Last of Us review

EssentialThe Last of Us review

Journey's end: Our original review, to mark the release of The Last of Us Remastered.

The Last of Us Remastered is released for PS4 this week. We're confident that our review of the original PS3 game applies to this edition too, so here's the original review - first published on 5th June 2013 - in full. In the left-hand column you'll find links to our review of the included add-on Left Behind and a few of our other favourite articles about the game. For a closer look at the PS4 edition, check Digital Foundry's analysis of the remaster, or its PS3 vs PS4 face-off.

The Last of Us, a surpassingly confident and handsome survival thriller from the cinematic populists at Naughty Dog, serves the post-apocalypse straight. Set 20 years after a fungal disease brings American society down and turns the infected into mindless monsters, its gorgeously ruined world, zombie body horror and cynical portrayal of survivors turning on each other are all very familiar themes right now. They don't come from the collective subconscious of a world in crisis so much as from a dozen tastefully chosen inspirations, among them The Walking Dead, Half-Life 2, 28 Days Later and The Road.

There's another layer of modern mythology at work though, and it's a quintessentially American one. The story follows Joel, a taciturn and bitter Texan smuggler, and Ellie, a precocious teenager, as they travel from Boston, through lawless Pittsburgh and all the way west to the Rockies, covering the best part of a year as it does so. The seasons change and the pair have to fight off bandits and scrape together what they can from their surroundings to survive, often travelling on foot, sometimes on horseback. It's the classic journey into the west, the pioneer's tale - but turned on its head, because this anti-Western isn't about the birth of a nation. It's about the death of one.

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These new The Last of Us Remastered screens sure are purdy

These new The Last of Us Remastered screens sure are purdy

14 new screenshots highlight the next-gen factor.

14 new screenshots of The Last of Us Remastered have leaked on NeoGAF a week ahead of the game's 30th July launch (though North Americans get it a day earlier).

It was recently revealed that the spruced up version of Naughty Dog's neo classic post-apocalyptic adventure will have a Photo Mode available in a day one patch. On the downside, even the retail game will require a 50GB install.

The Last of Us Remastered will be in 1080p and include "higher resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements."

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The Last of Us threatrical performance announced

The Last of Us threatrical performance announced

Cast reunite for one-off show, streamed online.

Cast and crew from Naughty Dog's smash-hit survival adventure The Last of Us will reunite next week for a special theatrical show.

The Last of Us: One Night Live will feature Troy Baker (Joel), Ashley Johnson (Ellie), Merle Dandridge (Marlene), Hana Hayes (Sarah) and Annie Wersching (Tess) under direction from Naughty Dog's Neil Druckmann.

Oscar-winning composer Gustavo Santaolalla will also perform parts of his score for the game.

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Video: The Last of Us PS3 vs PS4 trailer comparison

VideoVideo: The Last of Us PS3 vs PS4 trailer comparison

We haven't seen much in-game yet, but those 1080p cut-scenes look nice.

Sony and Naughty Dog unveiled The Last of Us Remastered some time before E3, but for whatever reason last week's showing in Los Angeles was still rather anaemic. We learned that the game will be out on 29th July, but very little of the trailer shown at Sony's conference was in-game.

With that in mind, Digital Foundry is keeping its powder dry for the game's release next month - or at least when we get to see substantial in-game content - but for the time being we've put together a quick video comparing the game's E3 trailer with the same cut-scenes in the PS3 version. The main differences will be a smoother frame-rate and higher resolution (although the PS3 cut-scenes will have been rendered at a higher res and then scaled down), but hopefully it will still whet your appetite.

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The Last of Us Remastered release date announced

The Last of Us Remastered release date announced

New trailer reveals how the upgrade looks.

Naughty Dog's harrowing post-apocalyptic drama The Last of Us has been dated for a 29th July release, Sony announced at its E3 press conference.

That's a Tuesday, so it's ostensibly the following Friday, 1st August, in Europe.

The Last of Us Remastered will feature the original game along with its Left Behind campaign expansion and all the multiplayer DLC.

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The Last of Us: Remastered for PS4 revealed

The Last of Us: Remastered for PS4 revealed

UPDATE: Includes spruced up 1080p graphics, audio commentary, and all DLC.

UPDATE 6.21pm: The Last of Us Remastered has finally been officially unveiled by Sony.

Naughty Dog community strategist Arne Meyer detailed the PS4 version on the PlayStation Blog where he noted that it would be in 1080p and include "higher resolution character models, improved shadows and lighting, upgraded textures, along with even more improvements."

Another update this "Remastered" edition will bring is optional audio commentary for the cinematics with creative director Neil Druckmann, and lead actors Troy Baker and Ashley Johnson.

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Digital FoundryIn Theory: Could The Last of Us on PS4 run at 1080p60?

Digital Foundry discusses the possibilities in the wake of the shock pseudo-reveal.

"There is no information about a new The Last of Us game but I can share this knowledge; as of this summer, The Last of Us will be on the PS4. Both on PSN and physically," PlayStation's Eurasian Software Market Manager Sercan Sulun told CNN earlier this week. "The PS4 version will also include the DLC so you will be able to play Left Behind as well."

The Last of Us: Left Behind review

It says much of the quality and depth of The Last of Us' characters and world that Naughty Dog could have picked any one of a number of threads to explore in this, the first and only story expansion for its seminal action-adventure. The strained relationship between Joel and his brother Tommy; Marlene's journey from Ellie's guardian to head of the Fireflies; the story of Ish, the enigmatic survivor whose notes detail his harrowing experiences in Pittsburgh - any might have worked.

Instead, Neil Druckmann, Bruce Straley and their team have chosen to explore one of the defining relationships of our young heroine Ellie's life - her close friendship with a fellow teenage survivor, Riley. Those that have played through The Last of Us already know how this story ends and likely have an idea of how it might play out, and so it is to the developer's significant credit that Left Behind manages to defy foreknowledge to tell a story that is touching, revealing and important.

Left Behind presents an unexpected duality, contrasting the Ellie with whom we are familiar with one whom we've never met. Ostensibly, it is a snapshot of a pivotal time in Ellie and Riley's friendship that plays out against the backdrop of a post-outbreak world, a world in which quarantine zones and death are everyday considerations and where trips to the mall and carefree teenage frivolity are wholly alien concepts. To pick out any single instance of this juxtaposition would be to deny you the joy of discovery. Suffice to say that exploration is its own reward, and it's as amusing as it is poignant to witness the two friends walk amongst the relics of an opulent past and wonder aloud at the bemusing superficiality of it all.

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BioShock Infinite isn't up for a Best Game BAFTA

Tearaway is, so is Assassin's Creed 4.

It's that time of year again: The British Academy Games Awards (BAFTA) nominees have been announced. The biggest surprise is that BioShock Infinite - its triumphant arrival being one of the gaming events of the year, if not the generation - is not nominated for Best Game. Fighting it out for that honour are Tearaway, Assassin's Creed 4, Grand Theft Auto 5, The Last of Us, Super Mario 3D World and Papers, Please.

FeatureThe Last of Us: Left Behind is a two-hour triumph

Writer Neil Druckmann on skipping Ish, exploring Ellie and bringing the story to a close.

You've likely waited over six months for a fresh hit of The Last of Us's story - so the last thing I'm going to do, with less than a week to go, is spoil for you what makes Left Behind, a prequel of sorts that explores some of Ellie's backstory, so special. I'll share a few numbers with you, though: Left Behind takes some two hours from beginning to end, and in that time I welled up once, while thinking to myself that Naughty Dog has done it again a couple times more. It's an expansion as brave and thoughtful as the original, retaining the quality of Joel and Ellie's story and enhancing it in subtle, moving ways.

Naughty Dog mulls The Last of Us 2

UPDATE: There's a "50/50" chance of a sequel, says Druckmann.

UPDATE 24/02/2014: The Last of Us' creative director Neil Druckmann has stated on a Reddit AMA that he feels like there's a 50/50 chance of a sequel to The Last of Us getting made.

The Last of Us: Left Behind release date spotted

The Last of Us: Left Behind release date spotted

UPDATE: Naughty Dog confirms.

UPDATE: The Last of Us developer Naughty Dog has confirmed that the game's story DLC Left Behind will launch on 14th February.

That tallies with the date spotted yesterday on the US PlayStation Store.

ORIGINAL STORY: Eagle-eyed users of the US PlayStation Store have spotted a 14th February release date for The Last of Us: Left Behind.

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FeatureDevelopers' Games of 2013

CD Projekt! Blow! Bithell! Molyneux! More!

We've had our say on 2013's best video games. And so have you. Now, it's the turn of the developers, the makers of the virtual experiences we so love. Read on for the games of 2013 according to the creators of the likes of Super Meat Boy, Assassin's Creed 4, XCOM, Oculus Rift and more, complete with Twitter bios.

This Lego The Last of Us mock-up video is incredible

Now if only it were a real game, eh?

As amazing as Naughty Dog's post-apocalyptic epic The Last of Us is, one can't help but wonder "what would it look like in Lego?" Well ponder no more as animator Brian Anderson has delivered a delightful mock-up video of this very premise.

FeatureGames of 2013: The Last of Us

Ian's video offers a different take on Naughty Dog's award-winner.

By now it's probably obvious that we approve of Naughty Dog's survival thriller The Last of Us, having lavished it with praise in our original review and then named it among our 10 Games of the Generation. But while most of our affection has been heaped on the single-player campaign, which tells the slow-burning story of Joel and Ellie's journey through a dying North America, there was another aspect to the game.

PlayStation 3 sales hit 80 million

PlayStation 3 sales hit 80 million

4332 games released.

PlayStation 3 sales have hit the 80 million mark, Sony has announced.

That's as of 2nd November 2013.

PlayStation 3 launched in Japan on 11th November 2006 (it didn't launch in Europe until March 2007), making the console nearly seven years old.

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FeatureGames of the Generation: The Last of Us

Made it Ma. Top of the world!

Over the next two weeks we'll be bringing you our pick of the games of the generation. Today we're looking at The Last of Us, Naughty Dog's masterful and melancholy action game that took the formula started with Uncharted to its peak.

Naughty Dog confirms European version of The Last of Us censored

Naughty Dog confirms European version of The Last of Us censored

No dismemberment or exploding heads in multiplayer on these shores.

Naughty Dog has confirmed the European version of The Last of Us is censored.

In the US version of the game, the multiplayer features dismemberment and exploding heads. The European version's multiplayer does not.

Eurogamer's US news editor Jeffrey Matulef, who, as you'd expect, is playing the North American version, has found that executions with certain weapons trigger exploding heads. The execution with the "Shorty", a sawed-off shotgun, blows your opponent's head clean off in the US version. In our version, we get a blood spurt.

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PlayStation hardware sales lull as PS4 storm brews

It's very much the calm before the storm for Sony as it prepares for the launch of PlayStation 4 this Christmas.

According to Sony's latest financial results, fewer PS3s, PS2s and PSPs were sold in the quarter ending 30th June 2013 than they were during the same period last year. Vita wasn't mentioned.

Combined PS3 and PS2 sales were 1.1 million, and last year they were 2.8 million. Combined Vita and PSP sales were 0.6 million, and last year they were 1.4 million.

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FeatureHoarding at the end of the world

Rich Stanton explores how The Last of Us works for Most of Us.

While playing and after finishing The Last of Us, all I could think about was a book. When Naughty Dog began development Amazon must have seen a miniature sales spike for Cormac McCarthy's The Road; the mind's eye imagines a bulk order from California, and subsequent rows of well-thumbed paperbacks.

Sony declares The Last of Us a success with over 3.4 million global sales

Sony declares The Last of Us a success with over 3.4 million global sales

Fastest-selling new IP title in the history of PS3.

Sony has declared PlayStation 3 exclusive The Last of Us a success with over 3.4 million sales worldwide.

These sales, which include the Blu-ray disc and download versions, were accurate as of 3rd July - three weeks after the Naughty Dog developed game launched on 14th June - and mean it's the fastest-selling PS3 title of 2013.

Sony said it's also the fastest-selling new software title in the history of PS3, which means it's the fastest-selling new IP in the console's history.

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Naughty Dog apologises to cartographer after he spots his copyrighted map in The Last of Us

"Companies like Naughty Dog are worried about software piracy, designers like me are worried about ethical and fair usage of our work."

Portland-based cartographer Cameron Booth was alerted to quite the surprise the other day when someone pointed out that his unofficial map of the Boston subway system was copy and pasted into Naughty Dog's post-apocalyptic epic, The Last of Us. As it turns out "unofficial" and "public domain" aren't quite the same thing and Booth's map was copyrighted after all. Uh oh!

FeatureSystems vs. stories

What can we learn from comparing The Last of Us with State of Decay?

"I can tell you I'm really excited about our story." That's Eric Holmes, creative director of Warner Bros' Montreal studio, talking about Batman: Arkham Origins in a GameSpot interview this week. As a fan of Rocksteady's previous Batman games, I'm excited that Holmes is excited. "I think it's a very important Batman story," he continues, "and I think fans are going to love that probably more than any other thing in the game."

PodcastThe Last of Us spoilercast

Ellie and Oli discuss the plot points in Naughty Dog's post-apocalyptic masterpiece.

You've had plenty of time to play through The Last of Us since its release last Friday, so it's time to get down into detail and discuss what we really thought of the more powerful moments in Joel and Ellie's adventure. Oli's already bought you his review, and he's joined by Ellie Gibson as they go through the story's twists and turns and deliver their thoughts on how effective Naughty Dog's been in delivering a more grounded, more human take on a world destroyed. Needless to say, there will be spoilers.

UK chart: The Last of Us wins biggest new IP launch since LA Noire

UK chart: The Last of Us wins biggest new IP launch since LA Noire

UPDATE: Launch sales were five times higher than the original Uncharted.

UPDATE: We've hunted down a few more statistics on The Last of Us' winning opening, thanks to UK numbers company Chart-Track.

The Last of Us' opening tally was a whopping five times greater than the original Uncharted. It also had stronger launch week sales than Uncharted 2.

It didn't quite match the opening sales of Uncharted 3, although Uncharted 3 was granted an earlier midweek launch - meaning it was on sale for more days - and arrived in the prime November sales season.

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The next generation of consoles is almost upon us, and many people are looking to the new hardware to deliver a huge leap in graphical quality. Before that happens though, Naughty Dog has taken one final run at the PlayStation 3, hoping to extract the last few drops of power from the system and produce one of the console's defining games.

FeatureWhy The Last of Us is the opposite of Uncharted

A timely reminder not to judge games by their E3 clichés. (No spoilers.)

If there has been a theme over the past couple of E3s, then perhaps it has been the rush to condemn triple-A game developers for taking the easy route. Consider Ryse, for example - or Saving Private Ryse, as Steven Spielberg's lawyers might have described it, watching the Son of Rome fall sideways during a beach landing and observe his brothers blown to pieces with ringing in his ears. As Rich Stanton put it, "you can tell exactly what this plays like by just looking at it". Playing through The Last of Us, however, is a reminder that sometimes you can't, even when it seems like you really can.

FeatureStealth, scavenging, crafting & clans: The Last of Us' multiplayer detailed

How this old Naughty Dog can still learn new tricks.

The Last of Us' multiplayer has been a rather confusing affair with little said about it only a fortnight before the game's launch on 14th June, but today I caught up with its multiplayer designer Erin Daly to explain exactly what it would entail and what makes it different from other third-person competitive shooters.

The Last of Us leaked multiplayer details point to in-depth clan-based survival mode

The Last of Us leaked multiplayer details point to in-depth clan-based survival mode

UPDATE: See how it looks in screenshots and gameplay footage.

UPDATE #2: Gameplay footage from The Last of Us' multiplayer has also appeared online. More than three minutes can be found below, as posted by Spanish site HobbyConsolas.

The video shows the game's see-through-walls echo location mechanic in action, as well as crafting and lots of general gunplay.

UPDATE: The Last of Us developer Naughty Dog has released the first screenshots of the game's multiplayer mode.

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Digital FoundryDigital Foundry vs. The Last of Us demo

Analysis of our first hands-on with Naughty Dog's final PS3 game.

One of the most exciting games of this console generation is almost upon us. The Last of Us - available to buy in a couple of weeks - is the final PlayStation 3 title from Naughty Dog, a last hurrah for the current-gen Sony hardware before the team moves on to the cutting-edge PS4. You can play a sampler of the new game now, provided you own God of War: Ascension, which includes a download link for the demo.

VideoWatch us play The Last of Us from 7pm BST

See the demo in action tonight.

Saturday night's alright for fighting, so the notorious welterweight Elton John told us, and he'd probably agree that Friday night's perfect for staying in and watching someone play video games on the internet. Good news Elton! You're in luck because, Ian Higton's going to be playing through the demo of Naughty Dog's The Last of Us from 7pm BST.

Catch some all new The Last of Us gameplay in our video preview

VideoCatch some all new The Last of Us gameplay in our video preview

Naughty Dog's latest impresses in fresh footage.

The Last of Us is shaping up to be one of the PlayStation 3's finest looking games, continuing the impressive work Naughty Dog carried out with the Uncharted series.

A new preview takes in Lincoln and Pittsburgh, the first part highlighting the technical strength of The Last of Us' visuals, the second showcasing the gritty, violent combat that's a serious departure from Naughty Dog's more typically breezy tone. You can get a decent look at all that by watching the video preview that's embedded below. Warning: it contains some adult language, not from our lovely Ian Higton but from a very sweary Joel and Ellie.

We last had a chance to look at The Last of Us earlier this year, and its release is coming up fast. The full review will be with you before The Last of Us comes out on June 14. There's also a demo to look forward to that's available to owners of God of War: Ascension, and that's out on May 31.

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The Last of Us ending details leak online

Be careful - plot details and ending information for Naughty Dog's The Last of Us have been posted online.

The leaks stem from a demo version of the game included with God of War: Ascension. Users who cracked open its files were able to extract a list of spoilery filenames for all of The Last of Us' cutscenes.

From the looks of them, it's likely that the filenames were only intended to be seen by the game's developers. They identify the fate of several characters and hint heavily at The Last of Us' ending.

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The Last of Us demo that comes with God of War: Ascension won't be available until two weeks before launch

The Last of Us demo that comes with God of War: Ascension won't be available until two weeks before launch

Still no word on if a demo will be released for the rest of the public.

Back in January Sony sweetened the pot for prospective God of War: Ascension purchasers by promising those who bought first-run editions of Kratos' upcoming adventure would get an early demo for Naughty Dog's highly anticipated survival drama The Last of Us.

Well, technically speaking, that is true. However, Naughty Dog just revealed over Twitter that The Last of Us' demo won't be available until 31st May, only two weeks before its 14th June launch - and over three weeks later than its previously scheduled 7th May release date.

There's still no word on whether or not a The Last of Us demo will be released to the general non-Ascension buying public.

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The Last of Us trailer spawns new gameplay footage

The Last of Us developer Naughty Dog has shown new gameplay footage from its post-apocalyptic adventure, this time focusing on the threat of its Infected enemies.

The Infected aren't zombies, Naughty Dog is keen to make clear. They are living humans slowly being taken over by the plague-like fungus.

They look like a cross between Davy Jones' barnacled crew from Pirates of the Caribbean and a tentacle-head from Resident Evil.

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FeatureThe Naughty Dog difference

Evan Wells and Christophe Balestra on going darker, new methods of development and moving on to the next generation of hardware.

We've come a long way from goggle-eyed bandicoots. Naughty Dog's history - linked to the PlayStation brand since 1996 and tethered to it exclusively after Sony acquired the LA studio in 2001 - is in many ways the story of how video games have changed over fifteen years, and how their players have evolved and matured. We're no longer crashing through wooden boxes and collecting fruit; now we're engaging in character-driven stories that can be as affecting as they are entertaining.

FeatureDevelopers' Most Anticipated Games of 2013

BioShock! GTA5! The Last of Us! Beyond!

With 2012 already a smudged headline on yesterday's newspaper, it's time to get excited, all over again, for the next twelve months and the incredible games they are sure to bring. There are some amazing-looking games due out this year, including Grand Theft Auto 5, BioShock Infinite, Beyond, The Last of Us and more. And with the next-generation of consoles set to explode onto the scene, proper brand new games are surely not far behind. Hopefully.

The Last of Us release date set for May

The Last of Us release date set for May

Features horseback riding, probably.

A new trailer for The Last of Us has premiered during the VGAs revealing the release date as 7th May.

We could also see protagonists Joel and Ellie on a horse at one point, suggesting horseback riding will come into play. We also see that player character Joel was seemingly in a relationship with a woman named Tess that ostensibly did not hold up during the zombie apocalypse - if she even survived.

Naughty Dog's highly anticipated new IP is coming out exclusively on PS3. [Editor's note: the trailer has been removed. Sorry!]

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Sony on the new PS3, Vita sales, the decline of 3D and the threat of the Wii U

FeatureSony on the new PS3, Vita sales, the decline of 3D and the threat of the Wii U

Yesterday Sony launched a new PS3. Today we find out why.

Yesterday Sony launched a new, lighter, slimmer PlayStation 3 just in time for Christmas. The PlayStation 3 super slim, or the super duper slim as Bertie called it during our live report of Sony's Tokyo Game Show press conference last week, comes in two flavours in the UK: a mammoth 500GB edition (out now) and a teeny tiny 12GB edition (out 12th October). Sony doesn't set the price of its hardware in the UK (more on that later), but shops are live now with their offers (GAME has the exclusive on the PS3 500GB FIFA 13 bundle for £250).

But why has Sony revised the PS3 hardware yet again? And let's not forget the PS Vita, which by all accounts has sold terribly since its February launch. How's that doing? When will Sony cut the price? And what about those bigger memory cards? And where's 3D gaming gone? Sony used to love that. Now it's on the down-low. And what about the Wii U? How will Nintendo's new console impact PlayStation?

Armed with these questions we spoke with Sony UK boss Fergal Gara at Eurogamer Expo to get answers.

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New The Last of Us trailer portrays its lead in a different light

New The Last of Us trailer portrays its lead in a different light

Set to Hank Williams Sr.'s Alone and Forsaken.

A new trailer for Naughty Dog's upcoming The Last of Us has emerged from Sony's Gamescom press event in which we see an even nastier side of protagonist Joel who already bashed people's faces in until they were nothing but a puddle of mush.

Set to the tune of Hank William Sr.'s Alone and Forsaken we see Joel engage in a series of brutal smackdowns as he and his charge Ellie attempt to track their way through the post-apocalyptic ruins of Pittsburgh.

When Ellie asks Joel how he knew about the ambush he solemnly remarks that he's been on both sides, suggesting he used to be a rather bloodthirsty bandit himself. You don't learn to fight like that filling out tax reports, after all.

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Digital FoundryDigital Foundry vs. The Last of Us

Does Naughty Dog's final PS3 game define the template for next-gen AI and storytelling?

As the major console platform holders prepare to replace their current-gen hardware with the new cutting edge, PlayStation 3 in particular looks set to bow out at the height of its powers, with some phenomenal offerings incoming from Sony's first-party developers. Naughty Dog's The Last of Us is one of the most promising, representing the culmination of the developer's astonishing growth over the last six years - offering us the firm's trademark technical genius combined with a gameplay formula that hints at a new level of openness and opportunity we should expect from next-gen AAA titles.

Sony: why we're launching new IP this late in the console cycle

Sony: why we're launching new IP this late in the console cycle

"It is part of the role of a platform holder," insists Andrew House.

Sony was one of the few major publishers to launch brand new core IP at this year's E3 show, debuting Quantic Dream's Beyond: Two Souls and showing more of Naughty Dog's The Last of Us.

Why, when perceived wisdom dictates that new IP has the best chance of success at the beginning of a console's life span, was it spending big on two risky new brands this late in the current hardware generation?

According to incoming PlayStation CEO Andrew House, Sony believes it's the duty of the platform holder to continue to offer new experiences and attempt to bring in new players.

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Changes to The Last of Us' Ellie and announcement of Ellen Page in Beyond are "complete coincidence"

Changes to The Last of Us' Ellie and announcement of Ellen Page in Beyond are "complete coincidence"

Naughty Dog "didn't realise" she resembled the famous actor, says game director.

Naughty Dog has said that it's a "complete coincidence" that the studio changed the appearance of Ellie in The Last of Us after she was said to resemble Ellen Page - and before the actress was confirmed as the star of Beyond: Two Souls this week.

Both games are published by Sony - The Last of Us by Sony Computer Entertainment America, and Beyond by the European branch. Both are due to be released for PS3 next year.

"We didn't event know what was going on with that," The Last of Us' game director, Bruce Straley, told Eurogamer at E3. "We don't know what's going on with other games."

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The Last of Us a 2013 game

Naughty Dog's gritty action game coming next year.

The Last of Us, Naughty Dog's gritty post-apocalypse action game, has been confirmed as a 2013 release.

FeatureE3 Reaction: Microsoft vs. Sony: The Console War Is Over, For Now

Both companies have new goals and the contrasts yesterday illustrated them.

That's Microsoft and Sony out of the way, then, and in immediate hindsight it's tempting to say that they opted for the same approach overall. Both conferences were relatively conservative affairs compared to the pageantry and showboating of previous years (apparently you don't know what you've got with a space poncho until it's gone), as both companies presumably played the strongest hand they could muster while keeping a lot in reserve for the inevitable unveiling of next-generation consoles in 2013. However, upon closer inspection there were a number of stark contrasts.

The Last of Us trailer reveals Ellie redesign

The Last of Us trailer reveals Ellie redesign

UPDATE: Naughty Dog on why Ellen Page's likeness was changed.

UPDATE: Naughty Dog has commented on the decision to change the look of Ellie. Creative director Neil Druckmann told IGN that change was made to make Ellie look more like Ashley Johnson, the mo-cap artist and voice actor behind Ellie.

"After delving further into the game's narrative over the past few months, we decided to modify Ellie's model to better reflect Ashley's personality, and also resemble a slightly younger teen more fitting to the story," Druckmann explained. "We're happy with the final result shown in the cinematic we have released today, and hope the fans like her too."

ORIGINAL STORY: A new trailer full of The Last of Us footage has revealed a slightly changed look for lead character Ellie.

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Sony US boss Tretton downplays PS4 2012 announcement

Sony US boss Tretton downplays PS4 2012 announcement

Uses that "hitting its stride" phrase for PS3 again.

It's sounding increasingly unlikely that Sony will announce PlayStation 4 this year.

Wise-cracking Sony US leader Jack Tretton told IGN that "I don't want to be thinking about trying to launch new technology any time soon", and said he'd be "very distracted" talking about next-gen hardware this year.

"In terms of when you talk about [the next generation] and when you announce it, it really depends on the health of the existing platform and the other things you have going on," tremoloed Tretton.

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The Last of Us story details revealed

The Last of Us story details revealed

Naughty Dog promises it won't end on a cliffhanger.

Naughty Dog has talked in detail for the first time about the plot of forthcoming PlayStation 3 survival adventure The Last of Us.

As seen in a clip on GameInformer, game director Bruce Straley and creative director Neil Druckmann explained that the game takes place 20 years after a virus outbreak decimates the world's population.

Survivors huddle together in a number of military-run safe zones, where times are hard and life is cheap. Inhabitants are executed for the most minor infractions and anyone who screens positive for the virus is immediately euthanised.

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The Last of Us: first in-game screenshots, new gameplay details

The Last of Us: first in-game screenshots, new gameplay details

Partially set in Pittsburgh, you don't control Ellie.

US magazine Game Informer has published the first in-game screenshots of PlayStation 3 exclusive The Last of Us.

The screenshots, below, show Joel and Ellie fighting for survival in Naughty Dog's new post-apocalyptic world.

The game is at least partially set in the US city of Pittsburgh, as the screenshot that shows Joel pointing out a bridge reveals.

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Naughty Dog: move to next-gen is "terrifying"

Transition from PS2 to PS3 marked studio's "darkest days".

As talk grows of developers already working on PlayStation 4 titles, Naughty Dog has revealed its fears over the "difficult" transition to next-gen hardware.

The Last of Us Preview

When it comes to keeping secrets, the games industry is about as trustworthy as Julian Assange. Just ask Konami, whose VGAs-closing trailer revealing MGS: Rising as a Platinum Games title leaked online hours before the show.

And yet, defying the odds, news of two-years-in-the-making The Last of Us, created by an 80-strong Naughty Dog team no-one knew existed, was met with that rarest of emotions when it broke cover at the weekend: genuine surprise. But, oh, how close it all came to unravelling as the big day approached.

Two months ago, Neil Druckmann, creative director and writer on the project, left his iPad on a plane. An iPad with the debut trailer for the game stored on it. Frantic calls to the airline ensued, but the device was gone. Naughty Dog waited nervously. And, to its considerable relief, nothing happened.

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The Last of Us confirmed as a new Naughty Dog PlayStation 3 exclusive

UPDATE: Naughty Dog co-president Evan Wells has posted on the PlayStation Blog new The Last of Us details.

From the website:

"The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven tale about a modern plague decimating mankind. Nature encroaches upon civilization, forcing remaining survivors to kill for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States."

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