L.A. Noire: Reefer Madness

Night and the City

From the archive: Chris Donlan plays through L.A. Noire with his dad, who grew up in the city in the 1940s.

Editor's note: This week sees the re-release of L.A. Noire on PS4, Xbox One and Switch, and to mark the occasion we thought we'd return to Chris Donlan's piece on playing through the game - still one of the very best things ever published on Eurogamer, he'll hate me for saying - which first went live back in 2012. Enjoy!

L.A. Forensic: Brendan McNamara on L.A. Noire

Interrogations, open worlds and that ending.

L.A. Noire promised much: an authentic recreation of 1940s Los Angeles, a detective story in the L.A. Confidential mould and faces so good you could tell when the characters were lying. Its launch was met with millions of sales and impressive review scores - but at what cost to publisher Rockstar, developer Team Bondi, and its controversial creator Brendan McNamara?

Embattled Team Bondi seeking buyer?

Mad Max creator George Miller interested.

Rumour has it that Team Bondi is struggling to find a new publisher following allegations of unfair working practises levelled at the Australian studio.

Bondi cut LA Noire desks to fit Blu-ray

"There might have been a better arc."

Controversial Team Bondi co-founder Brendan McNamara has blamed Blu-ray's disc size for L.A. Noire shipping without its planned Bunko and Burglary cases.