Kingdoms of Amalur: Reckoning News

A THQ Nordic Kingdoms of Amalur remaster would require the go-ahead from EA

Dormant-brand vacuum THQ Nordic sucked up another surprising IP last week: Kingdoms of Amalur, the accomplished but bland fantasy role-playing game from 2012.

THQ Nordic didn't say what it was going to do with the IP but did mention wanting to get in touch with EA, the original publisher of Kingdoms of Amalur: Reckoning. And now I know why.

"EA still has the publishing rights to Reckoning," THQ Nordic told me in an email. I expect it means any potential remasters or re-releases will depend on getting EA's go-ahead first. "About any other details about the relationship between EA and 38 Studios we can't comment."

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Would you like to buy everything to do with Kingdoms of Amalur?

How about a Rise of Nations game no one knew about?

Who would like to buy everything to do with good-actually role-playing game Kingdoms of Amalur: Reckoning? That includes rights to the Amalur fantasy world, rights to a sequel and rights to the well-into-development Copernicus MMO that everything was building up to.

38 Studios responds to leaked Kingdoms of Amalur MMO trailer

38 Studios responds to leaked Kingdoms of Amalur MMO trailer

Conjures "a mix of emotions". Video inside.

An unfinished version of the announcement trailer for Kingdoms of Amalur MMO, Project Copernicus, has slipped onto the internet.

38 Studios - the now defunct developer - confirmed its authenticity.

The video is a mix of narrated cartoon-like illustrations and gameplay footage - the two styles blending into one another as the scenes chop and change.

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Schilling: Rhode Island governor scuppered Amalur 2 deal

Former baseball star stands to personally lose $50 million.

Provocative public statements made by Rhode Island governor Lincoln Chafee scared away an investor which was close to bankrolling a sequel to Kingdoms of Amalur, according to Curt Schilling, boss of beleaguered developer 38 Studios.

No new Kingdoms of Amalur: Reckoning patches "barring some sort of miracle"

No new Kingdoms of Amalur: Reckoning patches "barring some sort of miracle"

Closed developer Big Huge Games is "deeply sorry".

There won't - "barring some sort of miracle" - be any new patches released for Kingdoms of Amalur: Reckoning, developer Big Huge Games has announced.

Lead designer Ian S. Frazier said a PC patch was in development, and would have added new difficulty modes, camera features and fixed bugs.

"But before we finished," Frazier wrote on the Kingdoms of Amalur forum, "the company collapsed."

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Amalur MMO "would blow you away", claims game's author

Copernicus is/was "much further along than is being reported".

Planned Kingdoms of Amalur MMO Project Copernicus is - or was, should 38 Studios close for good - shaping up to be something truly special, according to the game's author R. A. Salvatore.

Kingdoms of Amalur studio execs jump ship

Developer fails to find new funding, staff health insurance runs out.

Struggling Kingdoms of Amalur developer 38 Studios has been faced with further setbacks, including the departure of several execs.

Kingdoms of Amalur developer unable to pay staff

All temps and contractors laid off, says source.

It seems Kingdoms of Amalur developer 38 Studios' problems are escalating following recent loan negotiations, with news today that it's not been able to pay staff this week.

Kingdoms of Amalur Teeth of Naros DLC announced

Kingdoms of Amalur Teeth of Naros DLC announced

New races, a new city and new items and quests.

EA has announced the second DLC for fantasy role-playing game Kingdoms of Amalur: Reckoning.

Teeth of Naros includes a new race, a new city and new quests. The new play area is the titular Teeth of Naros, described as a "harsh environment named after an ancient troll god". There you'll encounter a race of giants called the Kollossae.

The new city is Idylla, which floats in the sky above the Teeth of Naros. In it are 20 side quests, dungeons and a "mysterious" new race. Expect new enemies in the five "enormous" new dungeons.

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Assassin's Creed Double Edition on EU PlayStation Store

Plus AC: Revelations, Rayman 3 HD, Amalur DLC.

Three Assassin's Creed games launch on the EU PlayStation Store this week, including last November's Revelations, available to download for the first time. Get it quickly - after the weekend it costs £49.99.

First Kingdoms of Amalur story DLC announced

First Kingdoms of Amalur story DLC announced

The Legend of Dead Kel due out 20th March.

The first major story expansion for action RPG Kingdoms of Amalur: Reckoning arrives on 20th March, publisher EA has announced.

Titled The Legend of Dead Kel, it weaves "a mysterious tale of intrigue, danger and dark magic on the island of Gallows End", according to the the announcement.

Expect new sidequests, enemies and a new dungeon type called Dverga Fastings. The DLC also offers three new Twists of Fate, eight additional armour sets, eight extra shields and 18 new weapons.

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Will there be a Kingdoms of Amalur: Reckoning 2?

Big Huge Games would love to make it, but needs sales to convince EA.

Will there be a Kingdoms of Amalur: Reckoning 2? Co-developer Big Huge Games would love to make it, but it needs enough sales of the first game to convince a publisher to fund it.

Kingdoms Amalur Reckoning release date

Kingdoms of Amalur: Reckoning will be released on 10th February 2012, EA has announced.

The North American date is 7th February.

The date spilled from the energetic mouth of the game's lead designer Ken Rolston at gamescom. He was also the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion.

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Kingdoms of Amalur: Reckoning unveiled

38 Studios' first game gets Comic-Con reveal.

EA has taken the lid off of 38 Studios' PC, PlayStation 3 and Xbox 360 RPG Project Mercury, and confirmed it's final title is Kingdoms of Amalur: Reckoning.

38 Studios acquires Big Huge Games

Rise of Nations dev takes RPG with it.

38 Studios has acquired Rise of Nations developer Big Huge Games, which had been working on a hush-hush RPG for THQ under the direction of Oblivion-maker Ken Rolston.

Rolston details Big Huge Games RPG

Rolston details Big Huge Games RPG

Oblivion man sticking to what he knows.

Oblivion and Morrowind lead designers Ken Rolston and Mark Nelson have opened up and talked about their current RPG project in development at Rise of Nations studio Big Huge Games.

The plan initially, the pair said, was to do a massive-scale game with lots of genre-bending mechanics, playing to Big Huge Games' strategy background. But they soon ran into problems and had to have a rethink.

"We were trying to make an RPG that was going to have some strategy in it because Big Huge Games was founded on RTS, and had some of this Dynasty Warriors big battle simulation going on," said Nelson, according to IGN.

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THQ quiet on ties to The Crucible

Rumour says it's Big Huge Games' RPG.

THQ has declined to comment on rumours that it is the publisher behind The Crucible: Evil Within, which hit the headlines recently after footage was leaked.