King Arthur II

King Arthur 2 Review

King Arthur 2 Review

An Arthurian tragedy.

Over the past couple of weeks, I've been in an ongoing debate with a colleague who has been arguing that free will either does not exist or, if it does, the only choices we can make are arbitrary. I've been arguing the opposite, but after playing King Arthur 2, I'm starting to agree with him.

What I'd really like to do is feel my squires strap my armour about my body while my hand grasps at the pommel of the sword I won, before staring down at the vast armies I've amassed from the tallest tower of the castle I've constructed and then, finally, turning to meet the eyes of my beloved Melissa, the woman I first met at the royal court in London.

But it turns out that King Arthur 2: The Role-playing Wargame doesn't want me to have more than one army just yet, I'm not allowed to build castles wherever I want to, and a wordless Melissa offers no explanation for why she won't marry me but will, instead, dispassionately embrace any other knight I nudge toward her.

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