Thrown into the lion's den of the Christmas 2007 line-up, Juiced 2 faces the exact same problem that the last one did: too much competition. Competitors which have raised their game considerably since Juiced battled it out with the big guns in the summer of 2005.
Sure, you might argue that Juiced 2 doesn't compete directly with Project Gotham Racing 4, SEGA Rally, Colin McRae DiRT, Stuntman Ignition, or Forza Motorsport 2, but it does have the looming spectre of EA's latest behemoth just a few weeks away. It's not so much Need For Speed, but Need For Sales, and in that particular race Juiced 2 is likely to struggle to reach the podium faced with such superb rivals.
But as much as it's easy to write off Juiced 2 as an also-ran before we've even considered if it's any good, it's waving, not drowning - if you're prepared to give it a chance to impress. Admittedly, it's not an easy game to get to like, largely thanks to the eye-rolling posturing and too-cool-for-school 'tude that comes as standard issue with Street Racing games. But if you can ignore the chest-puffing alpha male bull, then there's a fairly decent game trying to kick it's way out of the razzmatazz of Hot Import Nights TV-style glitz and faux glamour.