Insane News

THQ cancels Insane, gives rights back to Guillermo Del Toro

THQ cancels Insane, gives rights back to Guillermo Del Toro

Also no longer pursuing casual Facebook or mobile games.

THQ has shuttered development on Guillermo Del Toro's Insane and returned the IP rights to the Mexican director, the publisher announced during a recent quarterly financial call.

New president of THQ Jason Rubin also noted that the publisher has decided not to develop any more casual Facebook or mobile games in order to focus on the types of games THQ is known for, by which we assume he means diverse mid-tier titles.

"By canceling these explorations outside of our core business, we feel we can improve focus on our core game portfolio, which remains unchanged," he explained.

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THQ to announce 170 layoffs today - report

THQ to announce 170 layoffs today - report

What will the game collateral be?

A troubled THQ will imminently announce 170 layoffs, according to a new report.

Independent industry suit Kevin Dent claimed to have been sitting on the news "for a week or so". His Twitter conversation with THQ's vice president of technology Mark DeLoura suggests this is for real.

"This is probably going to break in the morning, I have sat on it for a week or so. The culling at THQ was 170+ souls including Mark DeLoura," broadcast Kevin Dent, directing the message at DeLoura.

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THQ denies cancelling 2014 line-up of games

THQ denies cancelling 2014 line-up of games

But Warhammer 40K MMO future less certain.

THQ has denied cancelling its 2014 line-up of games - but the future of ambitious Warhammer 40,000 MMO Dark Millennium Online is less certain.

The publisher responded to a gloomy rumour spread on Twitter by video game executive Kevin Dent. He heard that the Warhammer 40,000 MMO and the THQ 2014 line-up had been cancelled. Dent had also heard THQ was "offering" itself for sale to Asian companies.

THQ's response, via a statement offered to VG247, read: "THQ has not cancelled its 2014 line-up, and has not made any decisions regarding the planned MMO.

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Del Toro, Levine speak out against cutscenes

Don't expect hours of cinematics in Insane.

Anyone expecting cult movie director Guillermo Del Toro's forthcoming survival horror game Insane to be crammed full of lengthy cinematics might come away disappointed - turns out the first-time video game developer hates cutscenes.

Del Toro: games are "the future of genre narrative"

By 2020, you'll see "f****** masterpieces".

Video games represent "a bridge to the future of genre narrative" and Hollywood underestimates them at its peril, so says acclaimed film director and soon-to-be video game producer Guillermo del Toro.

THQ has 8-10 year plan for inSANE

Del Toro wants to "try some crazy sh*t".

Guillermo del Toro's planned inSANE trilogy will take between eight and ten years to build, publisher THQ has revealed.