The House of Dead: Overkill

SEGA "blown away" by Natal, PS3 wand

"There's so many games and possibilities."

SEGA Europe's development boss Gary Dunn was "blown away" by Microsoft's and Sony's motion-sensing demonstrations at E3 and "immediately" wants to start working with the new technology.

The House of the Dead: Overkill

The House of the Dead: Overkill

They came for brains. You'll give them bullets.

The House of the Dead: Overkill, SEGA's Wii-exclusive reboot of its undead shooting gallery, has a score combo system. Provided you don't miss the "mutants", or the pickups, or the panes of glass, or the conveniently-placed giant candelabras, you'll progress through a series of score-enhancing states called "extreme violence", "ultra violence", "psychotic" and finally - worth a delicious extra 1000 points per kill - "Goregasm". When you attain the latter splatter nirvana, the combo meter disappears and is replaced by a huge, fluttering, resplendent Stars and Stripes.

But you can't call Overkill subversive, really. Its blend of explosive gore, mindless profanity and puerile gross-out barely manages irony, despite being wrapped in quote marks borrowed from Quentin Tarantino's Grindhouse. The developers at Headstrong Games - formerly Kuju London, the Nintendo specialists responsible for Battalion Wars - are having way too much fun to be ironic. They are the Brits let loose on a pulpy mash of American and Japanese pop-culture and told to do whatever the hell they like with it, and they're loving every second. Yes we can take the piss. And we will.

And despite the fact that Overkill isn't quite as funny as it thinks it is - and falls a few points short of entering its name on the scoreboard of arcade perfection - you will laugh along with them, and happily blast the cannonade of rotting flesh they fling at you into bloodied chunks again and again, for hour after hour. Because Overkill is that rarest of things, a brilliant "light-gun" game for the home.

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"This is like something out of a VIDEOGAME!" screams the brilliant B-movie box art for House of the Dead: Overkill, SEGA's Wii-bound revisit of its classic lightgun series. Only the irony is layered deeper than that, because the first thing you'll think when you see it is, "this is like something out of a MOVIE!" One specific movie (or two if you're picky, and European): Quentin Tarantino and Robert Rodriguez's trash pastiche, Grindhouse.