City 17 to city infinity.
Bang head against wall of text.
A chance encounter and an unlikely tale.
"You've arrived in City 17..."
You remember, don't you, Mr Freeman?
Walk this way. No, not that way. THIS WAY!
Adam Foster's two-and-a-half-year job application for the world's most enigmatic game developer.
Rise and shine.
Jason Holtman gives a peek inside Valve's unique structure
The creator of Half-Life 2's City 17 and Dishonored tells us why.
When does a game belong to its fans rather than its creators?
From the archive: the story behind the $250m robbery.
Chatting about Portal and whether Orange Box will return.
Part 2: On Warren Spector, Alyx, and the importance of playtesting.
Gabe Newell and co. on Hollywood, Episode One and future expansions.
Could the gravity gun lift the Xbox?
Valve gives a glimpse of its next-gen plans, providing more info on its single Half-Life 2 level for high end PCs.
Three words: Oh. My. God.
The original game had a decent Half-Life, and this one looks like it might too...