There are no new demos on the PlayStation Store this week, but there are new games, new special offers and downloadable content by the truck load.
The games to focus on are 8/10 action puzzler Swarm - made by DeathSpank and Penny Arcade Adventures studio Hothead - and The 3rd Birthday. The latter is a showy PSP crime shooter by Square Enix that involves a steamy, "erotic" shower scene.
Ghostbusters: Sanctum of Slime turned out to be a load of old ectoplasm (4/10 - Eurogamer).
Have you noticed an curious resistance to short, sharp, bite-sized videogames from people who were too young to have experienced them the first time around? It's an interesting phenomenon, but it makes sense.
For gamers whose first experiences of videogames started in the PlayStation and Nintendo 64 era, some express bafflement at the the appeal in the kind of highly abstract, instant video games that existed throughout the 70s, 80s and half of the 90s. They often see little interest in games that lack the kind of depth that they're used to.
And yet for those of us, like myself, who were introduced to games in the late 70s and hungrily consumed all that the classic arcade era produced, and the subsequent home computer boom, this rebirth of ultra-accessible games is hugely exciting. Having been denied these kinds of experiences for so long, the thrill of being able to just get straight into a game without prior explanation is one that has been sorely missed.
Spengler your money on this?
Ghostbusters: Sanctum of Slime hits PlayStation Network on 30th March – that's one week after it arrives on Xbox Live Arcade.
David Williams, creative director at developer Behaviour Santiago told the PlayStation Blog that the forthcoming twin-stick shooter will cost £6.99 / €7.99.
Behaviour's four player co-op effort sees you join a rookie team of ghoul hunters as they attempt to rid New York City of no-good demon Dumazu the Destroyer. Wrap your eyes around the trailer below for more.
Four-player dream stream.
Gabriel! Bridget! Allan! Samuel!
Exclusive new shots float in.
Little known developer Behaviour Santiago is in the dreaded crunch. Its eyes are bleeding as it smashes out downloadable co-op game Ghostbusters: Sanctum of Slime ahead of its projected spring release. And yet creative director David Williams still found the time for a chin wag, via a timezone-bending phone call, to tell Eurogamer about one of the smartest-looking downloadable games of the year. What a nice man!
Downloadable supernatural shooter Ghostbusters: Sanctum of Slime hits Xbox Live and PlayStation Network on 23rd March, publisher Atari has confirmed.
The announcement on Atari's Twitter feed made no mention of a PC release, although the title was initially confirmed to be coming to the platform.
Developed by Chilean developer Wanako Studios, Sanctum of Slime is a top-down twin-stick shoot 'em up. In a radical break from franchise tradition, it sees you attempting to purge New York City of malevolent spectral forces.
Atari and Sony's PC, PlayStation 3 and Xbox 360 downloadable top down Ghostbusters game Sanctum of Slime sees a maximum of four players each assume the role of a rookie.
Each is hired to save New York City from ruin. There are jobs to complete, haunted environments to explore and ectoplasmic threats to deal with.
Huge bosses that require a concerted effort to defeat with Proton Streams are promised. Other weapons include the Plasma Inductor and the Fermion Shock.
Atari and Sony plan to release a follow-up to last year's million-selling Ghostbusters: The Videogame in the spring of next year, according to a new report.