Geist Features

FeatureCult Classics: GameCube

Part 2: Fear, frolf, farming and a bit more drumming.

Following on from part one, Keza stops understanding the alphabet and starts hugging everything vaguely chronologically. We've also done a quick check and she doesn't claim anything was released in "1005" in this one.



We're in an underground military base of some sort, home to nasty experiments. We're holding a big gun, and we're running around with our fellow elite special forces types trying to shoot our way out of it. We're on familiar ground.