Ubisoft's team shooter, Tom Clancy's Ghost Recon: Future Soldier, has claimed a third week at the top of the UK all-format charts.
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This is an import review of the North American edition of Game of Thrones, published by Atlus USA and available now. The European version, published by Focus, will be released next week on 8th June. To our knowledge this review is accurate with respect to both versions.
I have no idea how cross-media ventures work. I imagine corporate heads from various interests getting together to pow-wow about how to make consumers spend more on various series they've already invested in. Usually, somewhere along the way, a game pops out. Sometimes it even goes well. Most of the time, it doesn't.
When it doesn't, it often comes down to the awkward matter of canonising slices of fiction that previously didn't exist - which can be especially problematic when these untold stories throw a wrench in fixed timelines. This is how we now live in a world where Darth Vader had a secret apprentice he never mentioned before. No matter - Star Wars is pretty mercurial these days anyway.
Game of Thrones is a big licence, and without wanting to be unfair to Cyanide, it's been matched with a developer whose stature doesn't quite match up. They're a patchy bunch at best, this French outfit; a handful of years back they delivered a competent if uninspired update of Blood Bowl, and recently they've focused firmly on simulating professional cycling.
While that world is at times full of deceit, double-crossing and dark politics, any comparisons with the mature backdrop of George R. R. Martin's Game of Thrones stop there. It's the kind of fantasy universe you'd imagine CD Projekt, already a purveyor of naughty worlds and nipples in a time of sword and stone, could revel in. Cyanide - whose one other dalliance with the fantasy genre came with the instantly forgettable Loki - though? Not so much.
But Game of Thrones, the developers' second attempt at the licence after last year's well-meaning but ultimately flawed real-time strategy game, sees them trying, and trying very hard indeed. Work's been going on with this action RPG for over three years, starting well before HBO's adaptation turned Martin's series into a broader cultural phenomenon.
Game of Thrones, the action RPG based on the popular telly series, will be released "early June" on PC, PS3 and Xbox 360, distributor Koch Media has announced.
Developer Cyanide, barely six months ago, delivered naff Game of Thrones strategy spin-off A Game of Thrones: Genesis. It was A Game of 5/10 Quality.
Game of Thrones, the PC, PlayStation 3 and Xbox 360 RPG due out early 2012, is being built by Cyanide Studio using Epic's Unreal Engine 3, publisher Focus Home Interactive has revealed.
It's based on the series of novels A Song of Ice and Fire by George R.R. Martin - the inspiration behind the HBO TV series. The game's story is written "under the supervision" of R.R. Martin.
You play as Mors, sworn brother of the Night's Watch, and Alester, a Red Priest in search of redemption. The pair adventure in familiar parts of Westeros, such as the Wall and King's Landing. You get to meet Queen Cersei, Varys the Spider and Jeor Mormont, the Lord Commander of the Night's Watch. Expect 30 hours of gameplay.