Oh boy. It's podcast time. It's time for a podcast - a gaming podcast. Remind yourself of that for the first few (?) minutes of episode 27 in which Chris Bratt and I fail to touch on video games in any meaningful way.
To anybody who even remotely familiar with the things Chris Bratt likes, it will no doubt shock you to learn that he had never played FTL until this week's episode of Late to the Party. FTL is a game that feels like I was made specifically for him. It's a game as complimentary to his being as scarves are to his general aesthetic nine months of the year.
Beloved space-sim/roguelike FTL (Faster Than Light) will cruise onto iPads on 3rd April, developer Subset Games has announced.
Faster Than Light - one of Eurogamer's games of 2012 - is coming to iPad.
Torchlight 1 is absolutely free right now on Good Old Games and will be for 48 hours while it kicks off the site's 2013 #NoDRM Summer Sale.
Cart Life, a greyscale indie game about juggling a street vending business with personal commitments, and FTL: Faster Than Light, an action strategy game about keeping your spaceship alive while exploring the galaxy, have won big at this year's indie Oscars, the 15th annual Independent Games Festival.
Last year Lego got its very own Minecraft set following a cavalcade of user votes on Lego Cuusoo, the building-block manufacturer's community site where users vote on what kooky ideas get placed into production.
Attempt LXVII: Not A Lot Of Hope
I suppose offering games for pittance makes sense if your sale only lasts a day. That's what Good old Games is doing. It's an End of the World sale and it ends 22 hours from now (5pm UK time).
At the time of writing, Peter Molyneux's Project Godus, a new god game, has raised £247,044 towards its £450,000 goal on Kickstarter. There are 10 days left to go. Meanwhile, over in Cambridge, Peter's buddy David Braben has raised £699,729 out of £1.25m to make Elite: Dangerous with 24 days left to go. Neither project is guaranteed to be fully funded, but the point is that these grand old men of the British games industry have attracted almost £1 million of support from random people on the internet by promising to return to their roots.
It's not often you can point to an indie game as the perfect illustration of a core scientific concept, but here we are. Einstein's theory of relativity lays bare the relationship between space and time. They're essentially aspects of the same thing - spacetime - and as you travel through space at the speed of light, time flows very differently than it does for the people you've left behind. At light speed, a journey that may take a few hours for you would be years for everyone else.
So it is with FTL, a superb little space-faring roguelike. Time spent in Faster Than Light does not equal the time passing in the world outside. What felt like a quick 30-minute game before going to bed turns out to have been an epic four-hour session that has left you cold and alone in the early hours of the morning.
Yes, it's one of those games. Games that swallow up your free time like a black hole swallows everything around it. And it's wonderful.