Fire Emblem: Shadow Dragon

Fire Emblem: Shadow Dragon

Fire Emblem: Shadow Dragon

Lancing in the dark.

First! Nintendo's a strange crowd. If Fire Emblem sales are stupendous anywhere - and they're bound to be reasonable somewhere, or this wouldn't be the eleventh instalment in a series spanning six systems - then it's probably not here in Europe, where the GameCube one was a complete bitch to track down and we still haven't found an actual shop selling the most recent Wii version, Radiant Dawn. And yet here we are celebrating Shadow Dragon - a remake of the original, 18-year-old NES game - months ahead of anyone else in the Western world. Not that we're complaining.

As its many disciples already know, Fire Emblem is a turn-based strategy game lovingly smothered by earnest, swashbuckling little RPG characters, who imbue each procession of movement, attack and equipment inputs across colourful battlefields with more personality, and give those actions greater resonance, than you'll find in Intelligent Systems' other series along the same lines, Advance Wars. This one tells the story of Prince Marth's return from exile to rescue his sister, claim his kingdom, and tame the influence of dragon-forming firestones, and as ever - and as you'd hope - it's a virtuous, matinee quest full of rekindled friendships, helping people in need and trust forged in the fires of polite and well-groomed battle.

Shadow Dragon also spreads all this across the DS' dual screens for the first time - no doubt benefiting from lessons learned in Advance Wars - and it feels right at home. Optional stylus input is slick and intuitive, although the button controls are more familiar and comfortable, and the interface is calmer for the use of two screens, with stats elevated above the hinge and the dancing character sprites with their at-a-glance health-bars scattered around an uncluttered top-down world map below the fold. Cutaway battles and conversations between subtly 3D models are sent off to the top screen, and the animations are as sweet and tactile as ever, from the gallantry of a paladin to the appreciable heft of a knight's flying javelin, and the dancing glory of a Pegasus knight's critical hit.

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Fire Emblem DS announced for US

Fire Emblem DS announced for US

Shadow Dragon in first half of 2009.

Nintendo plans to release Fire Emblem: Shadow Dragon in the US during the first half of 2009, the platform holder said during its DSi jamboree yesterday. Nintendo UK has told Eurogamer there's no word on a release here yet.

Shadow Dragon is a DS remake of the original NES Fire Emblem, and is the first game in the series to incorporate online play (complete with voice chat), along with the usual local wireless play.

The original NES release didn't include various elements that have become standard in Intelligent Systems' long-running turn-based strategy RPG series, but the DS version will make use of things like the weapon triangle, which determines the damage done or blocked by any given character, so fans should be as comfortable as ever.

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Wii Fit date, bikes in Mario Kart

Plus Wii Ware games, Fire Emblem DS, DS download channel.

As well as adding Sonic to the Smash Bros. roster, Nintendo's Japanese press conference also brought us the local release date for Wii Fit, news of motorbikes in Mario Kart and a few details on the first games for downloadable service Wii Software (Wii Ware), announced this June.