Final Fantasy VII


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Watch: Johnny plays Final Fantasy 7 while Aoife sits and judges

They also play a very weird game of Would You Rather.

We all have that game, don't we? The one that, while yes, the years have shown you that other games may have done it differently and better, and that while - eesh did those textures always look like that? - some elements may not have been as polished or as groundbreaking as you remember them, your fondness is tied to more than just the mechanics or even the characters. I know we have a tendency to overhype or overexaggerate just how brilliant/influential a game FF7 was, but I'll always regard it as a favourite because of summer evenings spent huddled up against the TV screen, conferring with friends over rumours of secret characters and items, getting midi themes stuck in a loop in my head for weeks on end.

Digital FoundryThe evolution of Final Fantasy 7

How the PS4 remake stacks up against prior versions of Midgar on PS1, PS3 and PSP.

Final Fantasy 7 is closing in on its twentieth anniversary and over the past two decades, Square-Enix has released countless spin-off games, tech demos and movies based on this epic release. Through it all, fans have continued to hold their collective breath for that one impossible thing - a remake of Final Fantasy 7. We were as surprised as anyone when this project was actually announced at E3 earlier this year, but with its reveal trailer consisting entirely of pre-rendered CGI, we didn't expect to see any in-engine footage for a long while.

Folks way smarter and more well-adjusted than I have been able to temper their excitement over the upcoming Final Fantasy VII remake with the sobering realisation that the game will probably be a very, very long time coming, if indeed at all. And even if it does come - it could be rubbish. It could be totally devoid of spirit and imagination. It could pollute the very air of Midgar with Lightning DLC costumes for Tifa and Aerith; it could offer you 'it's-all-totally-optional' Limit Break weapon packs at 4.99 a pop. It could legitimately piss all over our collective childhoods, ruining our treasured memories of an all-time classic game. I should be more cynical, really, given the fact that I haven't really enjoyed a Final Fantasy title since 10.

Final Fantasy 7 remake was underway before the PS4 PC port was announced

Final Fantasy 7 remake was underway before the PS4 PC port was announced

And how about Cloud in a dress in stunning HD? 'Please look forward to it', says Nomura.

Final Fantasy 7's remake, announced during Sony's show at this week's E3, captured a fair amount of attention, and a few questions snatched at the end of a roundtable about Kingdom Hearts 3 with its director Tetsuya Nomura revealed a bit more.

Nomura, who was a character designer on the 1997 original, is clearly excited about the prospect. "The talks about making this remake, internally it's been mentioned on and off," he told Eurogamer's Aoife Wilson in the interview. "Sometimes we think we can do it, and then sometimes we think maybe we can't. Considering some of the original staff, like Kitase, he's acting as producer, and [Kazushige] Nojima, he's doing the script - we're all getting older! If we keep going like this, the thought occurred to us that we might have to pass this on to a younger generation, without the original developers taking part. It doesn't seem like such a grand intention, but we wanted to do it with the original members."

So why has it taken 'til now for it to happen - especially as it comes relatively soon after Square Enix disappointed fans by setting up a reveal last December before announcing the PC port of the original was coming to PlayStation 4?

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Final Fantasy concert album launches today

Final Fantasy concert album launches today

Music from FF6, FF7 and FF10 features in Final Symphony.

Final Symphony, a new album of Final Fantasy music performed by the London Symphony Orchestra, is available to download from today.

The compilation includes tunes from Final Fantasy 6, 7 and 10, recorded with composer Nobuo Uematsu at London's famous Abbey Road Studios.

The 11-track album includes an 18-minute musical tour of FF6, along with a three-movement rendition of Final Fantasy 7's themes, lasting almost 45 minutes.

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Final Fantasy 7 announced for PlayStation 4

Final Fantasy 7 announced for PlayStation 4

It's a port of the PC port.

Final Fantasy 7, one of the most highly acclaimed role-playing games of all time, will be re-released for PlayStation 4.

The port will arrive in spring 2015, Square Enix's Shinji Hashimoto confirmed during tonight's PlayStation Experience 2014 press conference.

But the game is a straight port, however - of the game's PC release. Don't expect any shinier graphics or music.

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Sony sells all its Square Enix shares for 28m

Sony Computer Entertainment has just announced the sale of its entire 9,520,000 pile of Square Enix shares to a company called SMBC Nikko Securities.

An income of nearly 4.8bn yen - around 28m - will be marked down in Sony's financial report for the year ending 31st March 2015. The exact sale price of the shares will be revealed tomorrow.

Confusingly, Sony's annual financial report for the year ending 31st March 2014 hasn't been revealed yet, but will be on 14th May. The forecast for the year ahead will include the sale of the shares.

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VideoVideo: Let's Replay Final Fantasy 7

Cloud computing with Simon Parkin.

To celebrate the launch of Lighting Returns: Final Fantasy 13, we thought we'd take a look back at one of the most fondly remembered instalments in the series: number seven.

FeatureFinal Fantasy 7 retrospective

The game that killed Squaresoft.

This is a retrospective in the truest sense. I've switched on Final Fantasy 7 since its re-release on PSN a few years ago, but never played past the opening section of Midgar - an opening that, at the time of first playing, I thought was the game itself. The PS3 doesn't take PS1 memory cards, of course, so I can't resurrect my Avalanche crew, every single one at max level, while the treasured materia and weapon collection remains out of reach - nevermind my thoroughbred chocobos. Some games you can only play once.

FeatureThe PR man who spams games journalists about classical music

From the archive on the eve of this year's Classic FM Hall of Fame vote.

Every so often, we reach back into the Eurogamer archive for a feature you may have missed or might enjoy again. On this occasion, however, I was prompted to resurrect this one by its subject, who emailed me last week to ask about it - something that will make sense when you read the feature. It was originally published in February 2013.

Final Fantasy 7 Review

Final Fantasy 7 Review

Cloud gaming.

Time has been cruel to Final Fantasy 7 - but perhaps not in the ways you expect. Sure, its 330 locations, pre-rendered in the finest CGI that yen could buy in 1997, now appear jagged and antiquated: a steam-punk world viewed through the mist of an 8-bit kettle. Its characters, once seemingly the most expressive actors ever pushed onto a video game stage, are now as strange as balloon animals, all bulges and protractions, their weird deformation all the more grotesque in high resolution.

But it's not these surface aspects of the game that have been most wounded by time's arrow. Rather, Final Fantasy 7 has suffered from 15 years of myth, anecdote and opinion. Primary-coloured headlines, fawning editorials and bar-stool critiques have overlooked much of the nuance of what is a broad, generous game - far more interesting and complex than the love/hate apologising accounts for.

The second best-selling game on Sony's PlayStation, it's also known as the most returned video game of all time - players reportedly lured in by the visuals then repelled by the foreign foibles of the Japanese role-playing genre. Detractors accuse this flamboyant production, which cost $45 million and required 100 staff - unprecedented numbers at the time - of having spoiled the purity of the medium in its Hollywood-facing ambition. After all, here is an experience as much film as it is game, with its 40 minutes of video cut-scenes. Meanwhile, breathless thirtysomethings recount breaking down in tears at the unexpected turns of its story - these fans endlessly demanding a remake so that they just might feel that keenness of adolescent catharsis again.

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Square Enix apologises after Final Fantasy 7 PC launch problems

Square Enix apologises after Final Fantasy 7 PC launch problems

Gamers left unable to play as keys not issued, copies refuse to register.

Final Fantasy 7 publisher Square Enix has apologised for issues surrounding the role-player's recent PC re-release and promised to correct them as soon as possible.

Some players have been left unable to activate and play the game. Others have not been issued an activation key at all.

Square Enix said the issue only affected "a small number of people", however.

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Square Enix Masterpieces trademarked

HD remakes on the way?

Square Enix has trademarked the term "Square Enix Masterpieces" across Europe - leading some to speculate it plans to re-release its classic games for the current generation of systems in high definition.

FFVII remake "unrealistic to happen"

It would take too long, says Kitase.

Yoshinori Kitase has built us up and now he is letting us down, explaining that remaking Final Fantasy VII to today's standards would simply take too long.

Squenix wins copyright suit

Music vid plagiarised FF.

Square Enix has won its legal battle with Korean entertainment company Fantom for plagiarising the Final Fantasy VII: Advent Children videogame, reports.

Squenix on FFVII remake

Doesn't rule it out. Again.

Square Enix has poured cold water on yet another "Final Fantasy VII remake" story, reiterating that it "has never stated this" - but doesn't rule it out at the same time.

Final Fantasy tops poll

Of games that make us cry.

Respondents to a survey on emotion in videogames have voted Square-Enix's Final Fantasy titles as the most emotionally rich games ever made, citing the death of Aeries in Final Fantasy VII as the series' most tearjerking moment.