F.E.A.R. and Gotham City Impostors dev Monolith may be working on a Hobbit game to coincide with the Peter Jackson film that airs this December.
Warner Bros. appears poised to reveal a third F.E.A.R. game - dubbed F.3.A.R. - next month.
Sierra Entertainment has told GamesIndustry.biz it isn't afraid to take more risks than other publishers and that it's ramping up development of new IP like Prototype and F.E.A.R.
Monolith Productions has announced that the name of its F.E.A.R. sequel will be Project Origin.
It was the winning entry in the Name Your Fear competition, which the developer ran during the summer months to help it come up with a title for its new game. You might remember that it couldn't just call it F.E.A.R. 2, because it doesn't actually own the rights to the name - old pal Warner Bros does.
Project Origin was picked above other (and much better) finalists Dark Signal and Dead Echo. But our real favourite was the unrecognised and punchy "THE GIRL IN THE KETCHUP STAINED DRESS".
Lurking monstrously under the bed of Live Marketplace this afternoon is a brand new map pack for F.E.A.R.
F.E.A.R. gets another boost this week with the launch of the Synchronicity Pack on Xbox Live Marketplace.
Vivendi Games has turned off the lights again and announced a new F.E.A.R. expansion pack for PC and Xbox 360.
F.E.A.R. fans can now pick up the Nightmare Pack for the Xbox 360 version of Monolith and Day 1 Studios' nerve-shredding FPS, providing they're willing to fork over the requisite 500 Microsoft points (GBP 4.25 / EUR 5.82).
If you have the F.E.A.R. (for Xbox 360) you might want to dig it out and zzzwwhooomph your heightened self over to Xbox Live, where a new "Control and Conquer All Map Pack" awaits even the penniless among you. I'm sorry, it's Microsoft points isn't it? The pointless among you.
Vivendi's PlayStation 3 version of F.E.A.R. will be released on 20th April, the publisher confirmed this afternoon.
Originally scheduled for release at the console's launch last Friday, the game, which is about men with guns investigating the unknown, was set back for reasons unknown. Someone give me a gun.
That reminds me - there's a rapid-fire shotgun in your PS3 arsenal that isn't included in the PC and Xbox 360 versions, as well as "a bonus mission that lets the player jump into the shoes of the Special Force Operational Detachment (SFOD) soldiers that investigated the original Armacham disturbance - basically the incident that was the trigger for the events of FEAR". Thanks Rob Loftus, senior producer at Sierra! Got anything else to say? "We won't be changing the plotline, but we'll certainly be adding to it with the bonus mission. You'll get to see what happened to the SFOD squad that the FEAR team is trying to locate in the original storyline."
Ubisoft isn't the only publisher having trouble bulking up for PlayStation 3's European launch, with Vivendi confirming this week that F.E.A.R. has also slipped.
The deluge of new content onto Xbox Live Marketplace continues ahead of X06 later this week, with F.E.A.R. and Fuzion Frenzy 2 playable demos now available.
Vivendi has confirmed reports that F.E.A.R. is coming out on PlayStation 3.
F.E.A.R. Combat is set to be released on Sierra's official website in just over an hour. Alternatively, those of you not reading this at 9.56am: it's out now! Rejoice!
Vivendi subsidiary Sierra's struck upon a novel way to get more people to try out F.E.A.R.: they're giving it away for free.
Those teasing minxes at Vivendi have stuck up a new F.E.A.R. web page, and it's counting down to something.
As promised, FEAR's been patched to version 1.05 - introducing two new multiplayer modes and two new multiplayer maps.
Vivendi's planning to show off the Xbox 360 version of F.E.A.R. at E3 next week - and has released a few more details about it and the first screenshot.
FEAR's been patched to version 1.04, mainly to allow people to play mods created with the new SDK released alongside it.
Spooky first-person shooter F.E.A.R. is on its way to Xbox 360, according to numerous reports.
Vivendi and Monolith have released a new patch for make-you-own-set-piece FPS F.E.A.R., which rocks in at 120MB but apparently doesn't fix more than a few localised issues. Hrm.
Hurrah! FEAR's out today. Yes! Just to clarify, it is in fact a Tuesday, but for some reason Vivendi's decided to release Monolith's scarily good looking scary FPS game today, worldwide, rather than waiting until Friday. Good of them really.
Equally good of them/horrendously awful of them, depending on which way you look at it, is the news that there's also a patch out for it, nudging the game up to version 1.01 by fixing a few handfuls of bugs mostly relating to the multiplayer. For example, you won't fall out of the level by accessing the menu on a ladder any more, which is good news.
Grab it from 3D Gamers if you need it. And for those wondering, our FEAR review will be going up very soon.
Legendary horror movie director John Carpenter has declared himself the official spokesman for F.E.A.R., the spooky new PC shooter from Vivendi.
Sierra has released a 16-player multiplayer demo of F.E.A.R. (First Encounter Assault Recon) today, allowing you to get a feel for the online portion of this hugely-anticipated paranormal first person shooter at close quarters.
Vivendi-Universal Games (or "VUG" if you want to pretend you're swearing with a cold) says that Monolith's FEAR (or "First Encounter Assault Recon" if you want to try and justify capitalisation in games publications with ridiculous acronyms) will be released globally on October 18th - unless it, er [let's have that cold back for a second], FVHEARS violently off-course.
Japanese horror is a scary thing. Example: a friend of ours went shopping on Sunday and found a three-foot-high little-girl doll with face-covering jet-black hair. Inevitably, said doll was then positioned at the top of a flight of stairs.
Vivendi says that the single-player demo for First Encounter Assault and Recon [eh? Oh, F.E.A.R. - Ed] will be made available on Friday, August 5th. WOO!
Those kind chaps at Vivendi Universal Games have found 1200 F.E.A.R. beta keys lodged down the back of the sofa down at Monolith and have been good enough to spread the love to those than fancy entering into a competition at this bizarre little teaser website.
This "gore splattered" introduction to the F.E.A.R. storyline gives brave souls the chance to poke around a dark an moody environment, pointing and clicking on items of interest and generally being scared at every opportunity.
And if you make it through unscathed through the 'ordeal' then you'll be doing VUG and Monolith a big favour - 1200 keys really do begin to clutter up the office after a while.
A new trailer for F.E.A.R., Vivendi's spanky-looking first-person shooter for PC, is now available on Eurofiles. You can also find some screenshots here.
F.E.A.R. - which stands for First Encounter Assault Recon, in case you didn't know - puts you in the role of an elite military operative on a top-secret mission to eliminate a mysterious enemy.
And it's not going to be easy, since your targets will form tactical teams and use co-ordinated attacks to take you out, flanking you on all sides and launching ambushes from the shadows.
Just before E3 (he says, trying to recall what it was like "before E3"), we reported on Vivendi-Universal's plans to announce a mystery PC shooter from No One Lives Forever and TRON 2.0 developer Monolith Productions. And now we know what it is - it's an FPS called FEAR, or First Encounter Assault and Recon. Yeah. We'll stick to FEAR.