Fable III Features

Image

FeatureWhat's Fable really all about?

With a new game in development with a new team, what truly drives this fascinating series?

Image

FeatureA celebration of Lionhead's finest games

One of Albion's greatest legends.

Image

FeatureDefinitely not on rails

Post-Molyneux, Fable and Lionhead enter the next generation.

Image

FeatureMaking friends

Eurogamer investigates the complex world of companion AI.

Image

FeaturePeter Molyneux: Why I quit Microsoft, and why my new game will change the world

Did Milo's cancellation force his hand? What is his deepest regret? Plus, the issue of making promises you can't deliver. Molyneux in his first interview as an indie (again).

Image

FeatureWhat Would Molydeux?

Eurogamer drops in on Brighton MolyJam 2012.

Image

FeatureOut of the Lion's Den: Why the Creators of Fable Left to Go it Alone

We talk exclusively to Another Place Productions' Dene and Simon Carter.

Image

FeatureStrange Tales From The Studio

Investigating some of the odder roles in games development.

Image

FeatureMaking a Better Fable III for PC

Lionhead on Xbox 360 version criticism.

Image

FeatureEurogamer Expo 2010 Top 10

Including your game of the show.

Image

FeatureMolyneux, mo' problems

"Time travel is absolutely possible."

Image

FeatureMicrosoft's Phil Spencer

Japan? Yes we can! Etc.

Image

FeatureThe Art of Fable III

Science and industry.

Image

Fable III

Dark days in Albion.

Image

FeatureLionhead's Peter Molyneux

"If I'm not careful I could break into tears."

Image

Fable III

Rule of fun.

Image

FeaturePeter Molyneux's Question Time

Fable III! Project Natal! PS Move! Dogs!

Image

FeatureFable III

"A Napoleonic fairytale."

Image

FeatureThe Lionhead King

Peter Molyneux on Fable, Jonathan Ross and parrots.