Fable III Features
FeatureCreating a utopia in Fable 3
Generation rent.
FeatureWhat's Fable really all about?
With a new game in development with a new team, what truly drives this fascinating series?
FeatureLionhead: The inside story
Hear me roar.
FeatureA celebration of Lionhead's finest games
One of Albion's greatest legends.
FeatureDefinitely not on rails
Post-Molyneux, Fable and Lionhead enter the next generation.
FeatureMaking friends
Eurogamer investigates the complex world of companion AI.
FeaturePeter Molyneux: Why I quit Microsoft, and why my new game will change the world
Did Milo's cancellation force his hand? What is his deepest regret? Plus, the issue of making promises you can't deliver. Molyneux in his first interview as an indie (again).
FeatureWhat Would Molydeux?
Eurogamer drops in on Brighton MolyJam 2012.
FeatureOut of the Lion's Den: Why the Creators of Fable Left to Go it Alone
We talk exclusively to Another Place Productions' Dene and Simon Carter.
FeatureStrange Tales From The Studio
Investigating some of the odder roles in games development.
FeatureMaking a Better Fable III for PC
Lionhead on Xbox 360 version criticism.
FeatureEurogamer Expo 2010 Top 10
Including your game of the show.
FeatureEurogamer Expo Sessions: Peter Molyneux talks Fable III
We talk to him beforehand.
FeatureMolyneux, mo' problems
"Time travel is absolutely possible."
FeatureMicrosoft's Phil Spencer
Japan? Yes we can! Etc.
FeatureThe Art of Fable III
Science and industry.
Fable III
Dark days in Albion.
FeatureLionhead's Peter Molyneux
"If I'm not careful I could break into tears."
Fable III
Rule of fun.
FeaturePeter Molyneux's Question Time
Fable III! Project Natal! PS Move! Dogs!
FeatureFable III
You rule.
FeatureFable III
"A Napoleonic fairytale."
FeatureThe Lionhead King
Peter Molyneux on Fable, Jonathan Ross and parrots.