Fable III Features

FeatureWhat's Fable really all about?

With a new game in development with a new team, what truly drives this fascinating series?

FeatureA celebration of Lionhead's finest games

One of Albion's greatest legends.

FeatureDefinitely not on rails

Post-Molyneux, Fable and Lionhead enter the next generation.

FeatureMaking friends

Eurogamer investigates the complex world of companion AI.

FeaturePeter Molyneux: Why I quit Microsoft, and why my new game will change the world

Did Milo's cancellation force his hand? What is his deepest regret? Plus, the issue of making promises you can't deliver. Molyneux in his first interview as an indie (again).

FeatureWhat Would Molydeux?

Eurogamer drops in on Brighton MolyJam 2012.

FeatureOut of the Lion's Den: Why the Creators of Fable Left to Go it Alone

We talk exclusively to Another Place Productions' Dene and Simon Carter.

FeatureStrange Tales From The Studio

Investigating some of the odder roles in games development.

FeatureMaking a Better Fable III for PC

Lionhead on Xbox 360 version criticism.

FeatureEurogamer Expo 2010 Top 10

Including your game of the show.

FeatureMolyneux, mo' problems

"Time travel is absolutely possible."

FeatureMicrosoft's Phil Spencer

Japan? Yes we can! Etc.

FeatureThe Art of Fable III

Science and industry.

Fable III

Dark days in Albion.

FeatureLionhead's Peter Molyneux

"If I'm not careful I could break into tears."

Fable III

Rule of fun.

FeaturePeter Molyneux's Question Time

Fable III! Project Natal! PS Move! Dogs!

FeatureFable III

You rule.

FeatureFable III

"A Napoleonic fairytale."

FeatureThe Lionhead King

Peter Molyneux on Fable, Jonathan Ross and parrots.